Quote Originally Posted by Phyllo View Post
I can't guarantee much (because I suspect it'd require a tremendous amount of work) but if you ever want to give it some better appearance, like a pseudo old grimoire styled encyclopedia looks, I have a few notions of infography and other stuff, I could look into it if you're interested
I can at least explain the why for the spreadsheet presentation and you can tell me if you have any ideas.

See that (Public) at the end of the sheet name? There's also a (Private) version that is much, much bigger and much, much, much more complicated. It lists all 5000+ mobs in the game and the 1500+ unique visual variants that are potentially different species (the number of actually different species is a fraction of that). The private version allows me to ensure that all the new mob names / species are added during a new patch, sort the complete list by virtually any variable, and make expedient edits. The (slightly) more publicly presentable public version, which is organized more by how we think than how machines think, is then generated directly from it.

Detaching it from spreadsheets entirely would likely require a third jump. I've just yet to figure out a way to do that that's not, like... a lot more labor.

That said, this public sheet is more or less a reference guide for wikis and databases (if they so choose to use Codex Alces as their foundation for mob classification). The sheets took a while to build, but it's nothing compared to using it to build the larger bestiaries. But (at least at Gamer Escape) we're gonna try!