Hi,
After depleting a good chunk of my Grand Company seals I have been working to boost the level that I have. Currently the cap is set to 10,000, but you can only acquire 30 at a time [now that foundation event is done] per GC levequest.
I need about 7000 seals, after already spending a good chunk of time acquiring some so: 15min[7000gc/30gc]
60min
Comes out to about 60 hours.
This seems to go against the "guildleve centric" gameplay, and it also seems to be an anti-casual mechanic, when it has constantly been stated that leves are intended to be a casual mechanic.
It is true that I don't necessarily need to get to 10,000 points, but if the cost of an item of 2500 points, the getting that item means 20 hours of playing in the exact same spot, doing the exact same levequests, and killing the exact same monsters over and over. It is neither a fun game mechanic for a hardcore player, nor for a casual player.
I'd urge the development team to reconsider this masochistic and repetitive method of player advancement, and adjusting the seal rate so players who partake in these Grand Company leves don't find themselves hating themselves as much as hating the leves. Thank you.
I apologize for the awkward capitalization of the title, but I can't go back and fix it.


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