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  1. #1
    Player
    Saladrinian's Avatar
    Join Date
    Feb 2014
    Posts
    7
    Character
    Earth Shatterer
    World
    Famfrit
    Main Class
    Botanist Lv 60
    I'll try and give it a whirl. The other reason I failed to mention in wanting the hot bar up is to visual see when the cool downs were up. I'm not sure how long they are as I haven't been playing the job for too long but, visually being able to see when specific cool downs are up is helpful. I'll just go with manually toggling the hot bars and assigning them to my cross hotbar. Thanks!
    (0)

  2. #2
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Saladrinian View Post
    The purposes would be to toggle a hotbar to off that my other classes use and toggle on the pet hotbar in it's place.
    I'd use the same hotbar for both, just set it to be class/job specific, so that it can hold pet skills for ARC/SCH/SUM, and other skills for other classes.


    Quote Originally Posted by Saladrinian View Post
    The other reason I failed to mention in wanting the hot bar up is to visual see when the cool downs were up. I'm not sure how long they are as I haven't been playing the job for too long but, visually being able to see when specific cool downs are up is helpful. I'll just go with manually toggling the hot bars and assigning them to my cross hotbar.
    If you play by controller on either PS4 or PC and want the cross-hotbars for actions, but still want visibility, you can place a copy of your pet skills (or whatever else has cooldowns you want visible) on a regular straight hotbar just to keep their cooldowns on display while your active crossbar has other skills. (It doesn't work with PS3, though, which doesn't have the straight keyboard-style hotbars.) It takes care of the issue crossbars have of only having 16 slots visible at a time. Just be sure they're on a class/job specific hotbar, so they're there only when playing ACN/SCH/SUM.
    (0)
    Last edited by Niwashi; 02-18-2016 at 02:41 AM.

  3. #3
    Player
    FForumSurfer's Avatar
    Join Date
    Sep 2021
    Posts
    1
    Character
    Arineth Tel'doire
    World
    Famfrit
    Main Class
    Summoner Lv 80

    Despite what the Name may Suggest, Pet Hotbar is a HUD Element

    Through trial and error, the '/hotbar' macro type appears limited to using numerical conditions. However, the '/hud' type allows for typed elements like 'Duty List', etc.

    Try:

    /hud "Pet Hotbar" off

    in your macro. It worked for me

    P.S. for positional changes in the location of the pet hotbar element based on job, you may want to copy your existing HUD layout to any other available HUD profile (you should have three additional); move the desired element(s) in that alternate HUD profile; create a job change macro that switches any pet-based job to that HUD profile.
    (2)

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