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Thread: AST QoL Changes

  1. #11
    Player
    Remyus_Nara's Avatar
    Join Date
    Aug 2015
    Posts
    28
    Character
    Remyus Eridanius
    World
    Mateus
    Main Class
    Astrologian Lv 90
    Making Time Dilation AoE is wayyyy OP.

    The only things here that actually sound good are the changes to Gravity/Combust II and CU.
    (1)

  2. #12
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    A reasonable QoL change would be an instant proc on Collective Unconscious instead of the "wait for 3 seconds... Maybe?" nonsense we have to suffer through now (and please do the same for Sacred Soil, up to 3s is an eternity in a raid context). This isn't fun and doesn't feel good to use at all.

    It works for Ley Lines, there's no reason it shouldn't work for similarly targeted abilities.
    (2)
    Last edited by Kerrigen; 02-14-2016 at 12:56 PM.

  3. #13
    Player
    WingsOfAzrael's Avatar
    Join Date
    Jun 2015
    Posts
    239
    Character
    Emarial Artayu
    World
    Hyperion
    Main Class
    White Mage Lv 90
    as an ast main all i have to say is: no, just no, that would make ast too op and possibly a mandatory class in raids, its fine as it is (mostly)
    (0)

  4. #14
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    I don't believe you know the difference between QoL and Buff.

    These are buffs you're asking for, not QoLs. And I do feel they are unnecessary at this time. AST is in a good spot with its existing toolkit and doesn't need buffs of these levels.
    (2)

  5. #15
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    Only suggestion I like here is the Gravity/Combust II swap (not the change to make Combust II an Aero III-clone that would never miss though). TD doesn't need to be AoE since you have CO for that, but what would be nice is if you could cast it on yourself.
    (0)

  6. #16
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    The only thing AST desperately needs is A LOT more way to recover MP, which I read somewhere that it's being addressed in the next patch. Seriously, the MP in this job is gone before you look at the bar to see if you should pop your cooldown.
    (1)

  7. #17
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Funny the only moment i'm struggling with mana is when I solo heal Faust savage
    Luminiferous aether and ewer are enough for me...

    Since the AST mana consomption is lower than the other it's easy to save up some mana x3

    I like the change suggested
    I mean... Lower level aoe damage ? Yeeees ! I want

    What i would like is.... That spear do reduced instantly all the remaining active cooldown, and reduce also unused cooldown
    Like... -10% of the cooldown on the target (no matter if the card is still on the character or not)

    So during the card the person could use his CD and know that the skill will come back faster
    And that all of his used CD will also be available faster

    Because most of the time...
    You put à spear... But no CD are used... Or too big CD and the card do not last long enough to be useful
    (0)

  8. #18
    Player
    AlexanderThorolund's Avatar
    Join Date
    Apr 2015
    Location
    Garlean Empire
    Posts
    513
    Character
    Eros Crux
    World
    Louisoix
    Main Class
    Machinist Lv 70
    Best Ast changes thread, too many of these threads want to reinvent the wheel. These are realistic and smart changes.
    (0)

  9. #19
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Remyus_Nara View Post
    Making Time Dilation AoE is wayyyy OP.

    The only things here that actually sound good are the changes to Gravity/Combust II and CU.
    Well I was trying to have one ability to enhance buffs and one to extend duration opposed to two that just extend buffs.

    Quote Originally Posted by Ghishlain View Post
    I don't believe you know the difference between QoL and Buff.

    These are buffs you're asking for, not QoLs. And I do feel they are unnecessary at this time. AST is in a good spot with its existing toolkit and doesn't need buffs of these levels.
    Please feel free to explain the difference then. To me, any change that improves QoL is by definition a buff. Shuffle is getting buffed in 3.2.
    (0)
    Last edited by Dyvid; 02-16-2016 at 03:19 AM.

  10. #20
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Dyvid View Post
    Please feel free to explain the difference then. To me, any change that improves QoL is by definition a buff. Shuffle is getting buffed in 3.2.
    Here's an example with a different context:
    You order a meal. It's served on a plate with no utensils

    Getting utensils to eat the meal would be a QoL improvement
    Getting an upgrade from junk food to some gourmet 3-star meal would be a buff

    In this case, what you're asking is a meal upgrade
    (1)

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