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I hate the concept of wiping if the DPS check is failed. I'd rather have large damage or a debuff or something inflicted instead of a wipe. Something player skill could recover from. Because of the DPS or wipe mechanics, fights are too scripted. If things don't go 100% as planned, people give up and wipe. I'd prefer fights that give you a chance to recover from a failed DPS check.
Depending on the fight, I agree.

I've seen rather clown-shoes almost improvised methods of clearing A1S, A2S, and Thordan EX. However, A3S and A4S clears are almost all pretty identical. Positioning strategies might be slightly different, but the way to avoid mechanics remains the same.