In FFXI Protect and Shell lasted 30 minutes and the other buffs lasted a good while too. Protect and Shell also had a short recast timer too like 5-10 secs? I really hope they make CNJ AoE bigger and increase the duration for AT LEAST Protect and Shell.
Not being able to target people or mobs higher or lower than you is annoying for other ranged attacks as well.
I would not have a problem if they removed the vertical distance between targets from the horizontal theoretical range, but being unable to heal/attack a target that is literally a stair below or above you is frustrating.
Recasting buffs every 5 minutes was addressed by the DEVs already. They stated that they wanted the spells to be powerful.
If they increase duration, reduce cast time or increase range, they would have to reduce its effect to balance.
So choose your poison. If you all REALLY want these things, expect Protect and Shell to be craptastic spells in return.
"/eaction 30 Spirit Dart"Actually it is what I'm doing. I'm only using the first line of the keybind bar and I'm setting anything that goes on lines 2 or 3 and making macros out of them. Except the awkward spot I have raise set to on my lancer right now.
But it's just why should I have to move around this one skill that's currently not required to really play a class efficiently? I can understand archers still needing light shot, but there's nothing worthwhile going for mages and melee skills now that they weapon damage for next to nothing and they don't even need to draw their weapon to cast now.
That will move Spirit Dart to the last spot on your third action bar. I was frustrated by it for a long time as well, before I realized it could be moved, even if it can't be removed.
Because it makes us draw our weapon, which kills our MP regeneration completely until we put it away. 2 seconds of MP regeneration is about a million times better than the 3-15 damage it'll do. The only non-spell attack mages can justify using is Elemental Shroud/Silhoette, because those reduce enmity (slightly). Even those should only be used if you accidentally pull enmity, because you don't regenerate MP while under attack.
On what? Are we talking Ifrit here or regular mobs cause that's not my experience in regular mob killing post update. If we're talking Ifrit well... my ARC does about 15 damage per unbuffed light shot arrow to Ifrit too, guess I shouldn't pew-pew.Because it makes us draw our weapon, which kills our MP regeneration completely until we put it away. 2 seconds of MP regeneration is about a million times better than the 3-15 damage it'll do. The only non-spell attack mages can justify using is Elemental Shroud/Silhoette, because those reduce enmity (slightly). Even those should only be used if you accidentally pull enmity, because you don't regenerate MP while under attack.
Thats sounds like bull to me, P&S where both pretty powerful spells in FF11 and they lasted 30 mins, Buffs in WoW are instant cast have massive AoE range and last an hour.Recasting buffs every 5 minutes was addressed by the DEVs already. They stated that they wanted the spells to be powerful.
If they increase duration, reduce cast time or increase range, they would have to reduce its effect to balance.
So choose your poison. If you all REALLY want these things, expect Protect and Shell to be craptastic spells in return.
No need to pick a poison if the devs know what they are doing.
Fact is this team sucks when it comes to mages, more so than the FF11 team sucks when it comes to mages, they need to pull their finger out and make mages worth a damn already, I'm getting tired of waiting for my class to be fixed.
Protect in Shell lasting 30 minutes in XI was reasonable. They were powerful, true, but the spells you saw even more impact with lasted for much shorter time.
Phalanx, Stoneskin, Blink, Aquaveil...they had much shorter duration because their effects were more profound. Protect and Shell's effects were noticed over the course of a battle.
Is there anyone playing FFXIV to play Final Fantasy, accept its system and let the devs do their work or are there only people from this and that MMORPG complaining that at this moment not everything in FFXIV is copied from another MMORPG?! I really miss the old not so nerdy times.
Just try to live with it: not everything will be perfect for everybody. Why do you still play this game if everything is broken for you...
Btw the caster classes will change with next patches.
Last edited by nibelunc; 10-20-2011 at 06:02 AM.
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