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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100

    Live Letter 3.2 tank changes, vit effects tank attack

    From the live letter.

    We will be changing the method for calculating the potency of physical attacks for tank roles in Patch 3.2. We’ll be making it so vitality affects the potency of physical attacks, and as a result the effect of strength on physical attack potency will be reduced.

    From Patch 3.2 onwards, you’ll be safe using only vitality accessories as well as allocating everything to vitality as a tank. For everyone who is currently using strength accessories on their tanks, the damage will be lowered, so please prepare your vitality accessories ahead of time.
    Looks like full str tanking is dead come 3.2. This must make healers happy.
    (48)

  2. #2
    Player
    SulwynCaliope's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    430
    Character
    Sulwyn Caliope
    World
    Tonberry
    Main Class
    Scholar Lv 70
    As a healer I'm pretty meh about it. I liked the current tank meta with str tanks and vit tanks. It made healing more exciting for me. In dungeons I would push myself to see how much DPS I could churn out before needing to turn off cleric stance and heal. Now dungeons are going to be even more of a bore.
    (21)

  3. #3
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SulwynCaliope View Post
    As a healer I'm pretty meh about it. I liked the current tank meta with str tanks and vit tanks. It made healing more exciting for me. In dungeons I would push myself to see how much DPS I could churn out before needing to turn off cleric stance and heal. Now dungeons are going to be even more of a bore.
    I love how I'm the odd one that doesn't get bored very easily.
    (3)

  4. #4
    Player
    Seraphix2407's Avatar
    Join Date
    Aug 2013
    Posts
    674
    Character
    Arawn Wymer
    World
    Omega
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by SulwynCaliope View Post
    As a healer I'm pretty meh about it. I liked the current tank meta with str tanks and vit tanks. It made healing more exciting for me. In dungeons I would push myself to see how much DPS I could churn out before needing to turn off cleric stance and heal. Now dungeons are going to be even more of a bore.
    I like this reply, and I mean A LOT! A bit challenge is always nice and like you said, not it wont be the same anymore. I actually loved using str on my tank too, needed to be aware of my cds more and needed to be better at handling things on big pulls, which alot of people who tried str setup failed at as well, not everyone could handle their cd's proppelly, now you barely need to focus on that, due to the high hp. Unless when you are in savage or other raid content that has big busters.

    Quote Originally Posted by RyuRoots View Post
    And nothing of value was lost. Thanks, dev team. Maybe I'll try tanking more with 3.2 making it actually *about tanking* a bit more.
    It won't be more about tanking, because you have higher hp. Tanking is when and how to use cd's, hell even faster fights makes less mechanics which will be easier on healer and rest of the team.
    The problem when a lot of people using str, they weren't good on using their cd's or the healer wasn't good enough, ive been in parties where both were dpsing and tank was in str gear, so fast. My record was almost 9:30 min neverreap with drg and ninja and me as warrior in str build and healer was dpsing alot. Maybe people done it faster but, without that much aoe as blm and smn has, I was pretty impressed. Now you try this with full vit tank and a dps who wont dps as much. I'm not going to tell you to dps if you don't want to, nor do I expect a tank to do a alot, but if I can get players who can, then why not. But I agree, there was too much focusing on tanking doing dps too, but that was because of the a3 and a4.
    (0)
    Last edited by Seraphix2407; 01-31-2016 at 03:22 AM.

  5. #5
    Player
    xLucia's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    372
    Character
    Yuka Nisah
    World
    Moogle
    Main Class
    White Mage Lv 100
    Was kinda waiting for this. I'm a main healer and I sometimes hated having to heal str tanks cus they are so squishy! At the same time this feature provided a challenge, and I love healing challenges :3 So We'll see how this turns out
    (13)
    Last edited by xLucia; 01-31-2016 at 03:23 AM.

  6. #6
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by xLucia View Post
    Was kinda waiting for this. I'm a main healer and I sometimes hated having to heal str tanks cus they are so squishy! A the same time this feature provided a challenge, and I love healing challenges :3 So We'll see how this turns out
    Just a heads up, having more VIT didn't mean you'd take less damage. A VIT and a STR tank are the same levels of squishy, but a STR tank will actually kill the enemy faster, and take less damage accordingly. A VIT tank just means you need to cast more cures/benefics/physicks to top them off.

    From my perspective, tanks were the only ones who got to actually choose more than one stat to use, and this added some variety and customization. Instead of adding this to other jobs, they've just removed it from the one role that did have it. I'd personally rather see all stats affect all jobs. Make STR increase CRIT chance, make DEX increase accuracy, make MND/INT affect SK/SPS etc.. Then maybe a SCH would throw on some STR accessories to get those adlo crits, or a WHM would use DEX to get accuracy capped etc.
    (3)

  7. #7
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Seeing as I tank in full VIT gear but put all my points into STR...

    Keeper's Hymn is super-cheap, so whatevs.
    (3)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  8. #8
    Player
    Rynia's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    140
    Character
    Rynia Tenendora
    World
    Shiva
    Main Class
    Conjurer Lv 60
    It makes this healer happy that I won't be having to heal DRKs with 13k HP in expert, yes.

    This doesn't do as much as I'd like to fix the dps meta we have going on, but then it seems that's a deliberate design choice so this is a nice concession.
    (24)

  9. #9
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    My guess is that the vit calculation will be lower than what people have been achieving with their str sets/melds but ima try to remain positive..

    Gonna really miss my huge fel cleave crits if this somehow turns into a nerf.

    Be funny if the vit calculation was actually higher but my guess is either the same as str was or lower still.
    (5)

  10. #10
    Player
    AylmerOfFamfrit's Avatar
    Join Date
    Jul 2015
    Posts
    58
    Character
    Aylmer Angelis
    World
    Famfrit
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Mycow8me View Post
    My guess is that the vit calculation will be lower than what people have been achieving with their str sets/melds but ima try to remain positive..

    Gonna really miss my huge fel cleave crits if this somehow turns into a nerf.

    Be funny if the vit calculation was actually higher but my guess is either the same as str was or lower still.
    What I got from the notes is that Vit will be a main modifier and str will be a reduced secondary modifier. So it could still be great for WARs.
    (0)

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