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  1. #1
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Uh, he's not making it up, anti-social behavior flares up to a whole different level, several notches ahead of whatever it is now, when the game automatically groups you, especially with people from foreign worlds.
    (2)

  2. #2
    Player
    Lum's Avatar
    Join Date
    Aug 2011
    Posts
    187
    Character
    Moe Jax
    World
    Leviathan
    Main Class
    Armorer Lv 50
    If the main focus of end game content is Dungeons then i would rather not have it. Honestly the dungeon finder will be good IF we have content outside of being instanced. Give me the same amount of open world content as there is instance content that has at least the same worth and i will be happy.
    (4)
    Last edited by Lum; 10-20-2011 at 04:29 AM.

  3. #3
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Keep in mind that not all the content is instanced.

    If this was released today, you could queue for Toto-rak, Darkhold, and Ifrit. That's it.

    In the future, 2 more instanced raids, 2 more primal fights.

    This isn't all the game has to offer, exp parties, leve's, *hopefully lengthy-difficult-quests in the future, hamlet defense, strongholds, NM's, Grand Company things all aren't instanced.
    --------------------------------------------------------------

    Yes, as more time passes additional things will be instanced and more people will queue. It won't be the whole game like WoW, where you quest alone, auto-queue for dungeons / pvp and sit in town after that.


    Personally I think it's wise for them to keep the ratio 1/2 and 1/2 for instanced and non-instanced content. That should prevent the World from going completely unused, as well as making dungeons more difficult so you can't farm "easy" exp out of them.

    I look forward to the cross-world play
    (0)

  4. #4
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    heaven or hell?!
    Let's Rock!

    Yeah, I'm not into this whole dungeon finder thing either. On one hand, you can quickly and easily form parties to take on a challenge withput having to wait and form a group with people on your server. But on the other hand, forming a group with the people on your server really helps your comunity to get to know each other more. It becomes less about systematicly moving from task to task, and more about making friends and growing as an in game society. Playing with people you'll never see again kinda takes away from the comunity growth MMO's have their greatest strength in.

    At least from my own perspective. But who knows, maybe they'll implement it in a way I don't expect. I was wrong about Chocobos, I could be wrong about this.
    (3)

  5. #5
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gramul View Post
    Let's Rock!
    Yeah, same thing went through my head when I read the topic. FIGHT!
    Ahh Guilty Gear.. so many memories.
    (1)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

  6. #6
    Player
    nibelunc's Avatar
    Join Date
    Apr 2011
    Posts
    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Can you explain for a WOW hater how a "Dungeon Finder" works?
    Will it destroy the FF in-game world atmosphere feeling with a GUI that lets you select a dungeon and enter it directly or has it more of an improved search system? As more GUIs and forms there are, as more destroyed the atmosphere, imo.

    If it's a improved only-search system than I can live with it.
    (0)

  7. #7
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by nibelunc View Post
    Can you explain for a WOW hater how a "Dungeon Finder" works?
    Will it destroy the FF in-game world atmosphere feeling with a GUI that lets you select a dungeon and enter it directly or has it more of an improved search system? As more GUIs and forms there are, as more destroyed the atmosphere, imo.

    If it's a improved only-search system than I can live with it.
    Basically works like this open a window on your UI pick what roles you can do, tank, damage, healer. Select what dungeons you want to do, or set it to random for more points to buy gear with. Then you hit find group, puts you in a queue with other people, usually in a few min it will find other people who are queued it will pop up with a window telling you your group is ready and you hit enter and start doing your dungeon. See below for a picture. Hopefully SE will make it similar to this when they make their version of it.

    http://i.imgur.com/rTLPK.jpg
    (0)

  8. #8
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    You like SEEKING a party i like PLAYING in a party. Cross servers are a must.
    (2)

  9. #9
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Another one of these threads eh.. this community either likes repeating itself or is just too lazy to see if an existing thread has been started.
    (2)

  10. #10
    Player

    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    203
    If they implement this I'm hoping that they do it so that it's accessible for quests and mission, but honestly I hope that end-game content, HNMs and raiding stays within the linkshells. Honestly I think that end-game content doesn't become too casual, rather than having a system where you are just lucky there should be a system that awards dedication.
    (0)

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