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  1. #1
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100

    Patch 3.2 Trailer Discussion

    Quote Originally Posted by Frederick22 View Post
    Moose plis start a thread to discuss the 3.2 patch trailer or I will.
    Done!

    I suppose a pre-revelations thread revelations thread could be in order.

    • Going on the offensive to take Sephirot out before he can officially escape sounds like a good plan; catch him groggy like Diabolos. I really like how you can see his control over nature exhibit itself in the growing trees and grasses in the arena. I'm wondering if that's why the Triad statues in Azys Lla suddenly became mossy. Will they take on other traits after he's defeated and the others awaken? The way he dies mid-fight and is reborn larger might give some hint as to how an extreme version can exist with no summoners.
    • The hints about the costs of war transposed over us standing averse Raubahn and Thancred punching the younger Fortemps seem like they might be headed somewhere interesting, even if it's not exactly what it looks like.
    • Lot of new mobs just in time for the new bestiary reference guide's release. Nothing like a good stress test, I suppose! As XIV tries to strike a balance between celebrating FF history with mobs everyone enjoyed and not just rehashing old things, I've been eagerly awaiting the return of Sea Horror. I think I see it there, by the Dirty Eyes ... but is it a voidsent!? (Also new gana, new groundskeeper, FFXI beetle, FFXI magic pot, possible new skatane, a very lucky spriggan, and what appears to be lots of new golemized structures, aaand "Calcabrina"...)
    • The goblins have access to Voltron technology. That is all.
    • Dyeable Coil 1/2 gear. So good
    • MUSIC - SO - GOOD.
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    Last edited by Anonymoose; 02-12-2016 at 10:07 PM.