
Originally Posted by
Chasely
Just take the echo for instance. It was a huge plot device up until 2.2, where it became a generic, 'Primals can't enthrall you,' device. Why did we stop enterring people's pasts? Why did Moenbryda need to die when we could create spears of light to banish/destory Ascians without that device? We possessed the echo even without the crystals' powers. Even if that was the case and we did need the crystals, we never use it in the expansion, even though we've already collected a ton of them again. that's jsut one of many examples of SE having an interesting aspect to the game and completely dropping it for no apparent reason.
Actually since this is story related I thought I'd just point out that the echo hasn't been dropped and infact HW has added new lore to the echo and how it works including confirming that the Ascians also have the Echo and revealing that each person's echo is different (we don't have the same abilities from our Echo as Krile).
Further the issue with Moenbryda was actually explained in the quests at the time. The reason the WoL cant just pop out a Blade of Light at any time is that the first time we did it we have Hydaelyn feeding us the Aether to create the Blade of Light. Since we cant just call on that much power from Hydaelyn at will (particularly since it seems to cost her strength) we had to develop a method of gathering sufficient Aether from the surrounding area to create the Blade.
With Moenbryda she used the Aether created from the moment of her death to fuel the device, effectively using her life force to create the Blade. The second time we do it we use the Eye.
In all cases the actual process wasn't directly linked to the echo. I suspect they are purposely leaving the development of the WoL's echo and its particular strengths on the shelf for the moment. After all they need to have new things to develop later in the story.

Originally Posted by
Vexander
* A Glamour Storage Tab/Collections, where every item you acquire can have it's appearance stored, and used later when applying glamours to items. Heavensward added a lot of interesting gear, and I'm running out of space with my Retainers!
* Remove Cleric Stance and allow Mind to affect the Damage of Healer Damage skills.
* Adding Leviathan-Egi, Ramuh-Egi, and Shiva-Egi to Summoners.
* Add new Housing Wards. Seriously, I understand you like the idea of a finite amount of housing, but the game's player population has jumped significantly. At the least base the number of Wards around the population of a server.
* Add Red Mage already. Complete the Holy Trinity! Make it a Mage Tank if you want, completing the Holy Gaming Trinity too. A smattering of DPS and Self-Healing for enmity with some parrying and the various en-spells would make it a great tanking class, if done right.
* Add base classes to the new Jobs and sort them into the Disciple of War and Disciple of Magic Categories. This is just my OCD flinching everytime I see them removed from the other classes/jobs. Mercenary -> Dark Knight, Engineer -> Mechanist, Seer -> Astrologian. Something like that.
Just to address some of these:
- They have already explained the issue they have with a glamour storage tab/system. Its something they are going to have resolve at some point but they have outright said they aren't working on something like this at the moment. If that changes I suspect we will still not see anything for quite a long time. It took over 2 years for World of Warcraft to implement its Wardrobe system from when they first mentioned they were working on it.
- I think they aren't doing this for balance purposes. Cleric stance demands a trade off. As it is if they just removed Cleric stance and made mind effect damage healer classes would still suffer a 10% damage loss unless they baked that in.
- I expect other primal egis eventually but as glamours. They did say they were working on a system.
- New Housing Wards are coming in 3.3. Ishgardian housing and a new apartment housing system coming in 3.4 with the ability to grow plants in apartments/private quarters.
- Any new Jobs will almost certainly not be added till the next expansion. They take a lot of development work.
- I don't see them going back and retroactively adding classes to the new Jobs for the same reason as you are unlikely to see classes removed from old Jobs. Its a hell of a lot of work for little payoff.