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  1. #1
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50

    Crafting and Running

    I've only recently begun seriously crafting and so I have only just begun to notice the amount of traveling involved when performing crafting leves.

    Am I missing something or do you literally just take 3 crafting leves for 3 different camps, do the crafting and then travel all that way to turn them in? It just seems like an excessive amount of travelling when you compare it to battle leves where you can grab 4 leves for the same camp and slug through them all at once?

    Again I'm new to the crafting scene so maybe I'm missing something but if this is the plan I think I may just only accept the leves for npcs inside the city and ignore the rest because damn.
    (2)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  2. #2
    Player
    Aleczan's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    535
    Character
    Aleczan Knighthill
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Unfortunately, that is the way it is. I tried to take advantage of this by picking up 3-4 leves from a few craft classes which direct me to the same camp (preferably any camp I set as favoured location) or to multiple camps that are all in the same direction.

    That, or I choose local LQ from the destination. Either do those with clients inside the city or the ones where I'm already heading to.

    Sometimes, however, I have to keep a finished leve until a few days later (or heck, even next month) just because the camp is way off from my daily route.

    I usually see only one or two (but usually ONE!) LQs from the counter that's for the same camp if I try to pick from just one class, for example, my Culinary LQ would lead me to Camp Bald Knoll...... Making me angry or try to pick up a Camp Skull Valley LQ, and if Camp Skull doesn't have Culinarian LQ of the correct level (35 or 40) I get even more angry, LOL.

    I hope they would add more Local Levequests. Currently it's either 1 or 2 (for 2 different camps that are in opposite directions) or no LQ in the list at the counter for me when I check LQ40.
    (0)

  3. #3
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Completing and turning in a single leve will now reroll the options at the desk. So I usually keep doing in city leves while picking up two target camps for two crafting classes. This will usually let me do 3 or 4 leves in city and turn in 8 more at my two target camps.

    I then also grab some battle or fieldcraft leves for those same camps.

    Edit: To do this I also include r30s since they still give a very nice SP bonus.
    (0)

  4. #4
    Player
    Aleczan's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    535
    Character
    Aleczan Knighthill
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    My problem is that I picked a Limsa one, for example, and there's another one that would send me to Bald Knoll. So I did Limsa one because I was too lazy to run to Bald Knoll, hoping next reroll will give me something else in the city. Upon going back to check the counter, there was 0 LQ of level 40 for me. T.T
    (0)

  5. #5
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    I really wish they'd just mimic how battle leves work. Each camp is a different level and you can just grab 4 for * level at the same camp. It's so stupid to divide crafting leves like they are now; level 1 leves, 20 leves and 40 leves. It's also ridiculous making you travel so far just to turn in 1 leve. Compared to how battle leves work it's just ridiculous.
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  6. #6
    Player
    zerrith's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Zerrith Blakken
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wevlum View Post
    I really wish they'd just mimic how battle leves work. Each camp is a different level and you can just grab 4 for * level at the same camp. It's so stupid to divide crafting leves like they are now; level 1 leves, 20 leves and 40 leves. It's also ridiculous making you travel so far just to turn in 1 leve. Compared to how battle leves work it's just ridiculous.
    I agree with the point about how leves are separated. I think they should be separated like the other leves in blocks of 10s. I also think there should be at least 2 of the level 40 leves for each DoH class in each city.
    (0)