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  1. #161
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Alahra View Post
    I'm rather disappointed they're sharing so many set designs. We used to get 5 unique designs per Tomestone tier in ARR when the gear was role- and not job-specific, and now it looks like we're going to be getting 4.
    Darklight: 4 sets (tank, drg, mnk/brd, caster/healer)
    Soldiery: 5 sets (tank, drg, mnk/brd, caster, healer)
    Poetics: 5 sets (tank, drg/mnk, nin/brd, caster, healer)
    LotA: 4 sets (tank, drg/brd, mnk, caster/healer)
    ST: 4 sets (tank, drg/mnk, brd, caster/healer)
    WoD: 5 sets (tank, drg, mnk/nin, brd, caster/healer)
    Coil1: 3 sets (tank, drg/mnk/brd, caster/healer)
    Coil2: 4 sets (tank, drg/mnk, brd/caster, healer)
    Coil3: Arguably 4 sets but it's so mix and match it looks like more, bard is a sleeved variant of the mnk/nin design (tank, drg, brd/mnk/nin, caster/healer)
    Law: 4 sets (tank, drg/mnk/nin, brd/mch, caster/healer)
    Void Ark: 4 sets (tank/drg, mnk, nin/brd/mch, caster/healer)

    Lore being 4 sets of tank/mnk, drg, nin/brd/mch, caster/healer looks pretty much on par.
    (0)

  2. #162
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jeykama View Post
    Lore being 4 sets of tank/mnk, drg, nin/brd/mch, caster/healer looks pretty much on par.
    I miscounted on Philosophy, which was 4, you're right (a pretty silly brain lapse since I listed the four sets correctly, I just failed kindergarten I guess). It doesn't look as bad when you throw in the other role sets, of course, but I was just thinking specifically of Tomestones since I had it in my head that Philosophy also had five (which would have made every role-specific, Tomestone-specific array have 5 for ARR), when it didn't.

    Either way I still wish they'd give us 5 full sets more often, or at least rotate the role/job that gets the unique set a little more fairly. It's never been NIN and it's very rarely either caster or healer. Tank almost always gets a unique set, and then usually one of DRG, MNK or ranged gets it, in most cases.

    Of course, ideally, we'd get 7 unique sets each time we got role-specific gear (Fending, Maiming, Striking, Scouting, Aiming, Healing, Casting—I listed them out again to made sure I counted right), but that's probably unrealistic. So I'd settle for 5, with more varied rotation regarding who gets the unique set. It'd be interesting to see a light, chainmail type set that was shared by both tank and NIN or DRG and NIN, for instance, or even something lightly armored for casters or healers that might share elements with NIN or MNK. Tank and MNK sharing a set this go 'round is at least novel (I believe this is the first time for that), and I'd like to see more combinations like that we haven't seen before.
    (1)
    Last edited by Alahra; 02-13-2016 at 08:01 AM. Reason: because I think about this stuff too much and had more to say 10 minutes later
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

  3. #163
    Player
    KaijinRhada's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    680
    Character
    Jaou Stormchaser
    World
    Ultros
    Main Class
    Monk Lv 100
    Tank and monk sharing sets? Bleh, but I'm sort of happy since I was dreading any design qualities that would be taken from Titan (very much the aesthetic capacity of a rock). -.-
    (2)
    I'ma go punch that.
    Tank and DPS

  4. #164
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Alahra View Post
    Of course, ideally, we'd get 7 unique sets each time we got role-specific gear (Fending, Maiming, Striking, Scouting, Aiming, Healing, Casting—I listed them out again to made sure I counted right), but that's probably unrealistic.
    Man it's bad enough we have to deal with all those subtypes in raids, 3 of which aren't even shared due to lore-appropriate armor vs. stat type nonsense. Ideally we'd just have Fending/Striking(STR)/Aiming(DEX)/Casting/Healing. Five sets, roll all the melee into one like they did pre-2.4, 2-3 jobs in each category, but nope dragoons need special treatment and ninjas can't be allowed to wear bard armor.

    But they're releasing a lot of gear appearances so I'm not too salty.
    (0)

  5. #165
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jeykama View Post
    Man it's bad enough we have to deal with all those subtypes in raids, 3 of which aren't even shared due to lore-appropriate armor vs. stat type nonsense.
    I'm only talking about the appearances. There are still 7 sets in raids anyway, it's just that some of them share basic appearances which I think is unfortunate. I think each role should get a distinct visual design, that's all.
    (1)
    Last edited by Alahra; 02-13-2016 at 12:00 PM.
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

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