Quote Originally Posted by Bourne_Endeavor View Post
No offense, but have you ever heard of house flipping in real life? The potential mark up on real estate ventures is extraordinary if you have the available cash to gamble the market. Purchase a fixer up at a fraction of the cost, have construction done and resell it sometime thereafter. You can turn a profit several thousand beyond your initial investment. That is not greed-- just simple economics. People wanting a return on their investment in-game is comparable to the aforementioned. Granted, most go well above making a little profit or merely wanting to recoup their losses. While I agree with your solution, as it stands, you're demanding a lot of people to essentially give up millions of gil under the current system.
True, but it's also quite different. First in real life you renovate the house entirely to be able to make any profit out of it when selling. Second in real life there's a bunch of supply, as much, or even more, than is demand for houses.

This doesn't happens in game, house spaces (plots i guess) are very, very limited and when you "sell" your house you're basically, like many people said, taking a bribe to demolish it so that the buyer may (not even 100% possibility) buy it. Any content or investment you've made in it, means nothing, only the plot does.
As it is right now, this needs to change, i don't like seeing people giving up so many gil, but i hate house hoarders even more, it's unfair for both sides: players with houses and players without houses.