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Thread: Foresight

  1. #11
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    I generally throw it up on GC or at the tail end of pulls so that the healer might have a chance to throw out another AOE to bring down low health mobs. I save it though if the pull is mostly magical, which is less often.
    (0)

  2. #12
    Player
    AlexiIvaniskavich's Avatar
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    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    last i heard it mathed out to 8% damage reduction. By itself it is fairly bland, IMO it should always be paired with something, not used as a stand alone CD
    (0)

  3. #13
    Player
    Galactimus's Avatar
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    Nov 2013
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    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    With most of the attacks in A4S being Magical this makes Bulwark, Sheltron, and Foresight good abilities for tanking Dolls. Better than nothing ^^. Otherwise, I usually just combine Foresight + Awareness as a single cooldown since their timers are the same.
    (0)

  4. #14
    Player
    Grey_D94's Avatar
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    Sep 2013
    Location
    Gridania
    Posts
    16
    Character
    Dominus Grey
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Galgarion View Post
    I use it with vengeance and bloodbath for big trash pulls.
    Curious. People have been saying in this thread that Foresight prevents about 5 or 6 percent of damage (raising defence by 20%). Combine that with Vengeance, which prevents 30% of damage, and how does that math work out while dealing counterattacks of 50 potency and Bloodbath recovering 25% of damage dealt as health?
    (0)

  5. #15
    Player
    Ehayte's Avatar
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    Sep 2013
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    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    I think the bottom line is that it reduces physical damage. Whenever you are taking physical damage, it is of benefit to use.
    (0)

  6. #16
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,513
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by WolfKid View Post
    Does anybody still use this? Ever since I found out it only reduces physical damage by 5-6%(?)
    It's a fair bit more than that now that tank gear has a lot more Defense to it.
    It's now useful as opposed to it being rather forgettable back in 2.x.
    (0)

    http://king.canadane.com

  7. #17
    Player Iagainsti's Avatar
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    Apr 2014
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    Ultimecia's Castle
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    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Macro it to bloodbath and/ or berserk like I did. They all share a 90sec cd. Then just double tap the button problem solved.
    (0)

  8. #18
    Player
    whiskeybravo's Avatar
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    Nov 2013
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    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Yea, as others have said it's a bit underwhelming when used alone. I typically pair it with convalescense, or sometimes with awareness if I don't need it for raw intuition protection.
    (0)

  9. #19
    Player
    Jim_Berry's Avatar
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    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Foresight increases physical defense (look at your Attributes before and after popping it). Foresight isn't to the "damage reduction" mitigation like Rampart or Vengeance, but it's still defense.

    I use it often. Granted, it's the first defensive CD I always use, as I never want to be completely naked during most fights, especially bosses.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  10. #20
    Player
    Stufoo's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Stu Foo
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Foresight is good.

    If your basic defense mitigates 40% of incoming damage, then Rampart's 20% is actually only acting on 60% of incoming leftover damage. 60% x .8 is 48% so Rampart's 20% actually only mitigated 12% of true incoming damage.

    Raising your 40% mitigation from defense by 20%, will increase it by 8%. 8% doesn't sound like a lot, but it's 2/3 of what Rampart did. Most people do not look at the Defense mitigation model correctly, and they compare Foresight's mitigation to Rampart's advertised mitigation, instead of Rampart's actual mitigation effect.

    Full 210 tank gear defense with protect mitigates about 42% of incoming damage at the moment, so Foresight is a little better than 2/3 of rampart, and will get better over time again as we gain item level. Of course, it only works on physical.

    Extreme versions of this model are nice to illustrate the difference in scaling. If defense mitigates 0% of damage, foresight is useless. If defense mitigates 50% of incoming damage, foresight is exactly even with a 20% mitigator. If defense mitigates 80% of damage, Foresight would be 4x more effective than a 20% mitigator ability.
    (2)
    Last edited by Stufoo; 02-12-2016 at 10:45 AM.

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