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  1. #91
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Greywolfamakir View Post
    There are two situations where you will bring a BRD over a MCH.

    1-> 2 mages comp (BLM + SMN / SMN + SMN / BLM +BLM)

    2-> If every encounter of Midas is designed for BRDs.

    Any other situation you should bring a MCH over a BRD.
    Not necessarily. Drk does some magic damage. Sch and ast have no miss spells. 40% over 30s is better than 10% for 10 for 5 people, in some cases. It will really depend on the circumstances of the fight.
    (0)

  2. #92
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Mch get a few things that they do better than bards that might offset their Hypercharge not being as Foes.

    Mainly, their TP/MP Regeneration isn't tied to their Hypercharge. (I.e, you can do TP/MP Regeneration), then go and do Hypercharge immediately after you turn TP/MP off and get the full effect of both.

    Bards can't do this, they need to decide to use their resource on TP, MP or Magic Resistance Down.

    Also TP/MP Regeneration on MCH is a far less DPS nerf than it is on Bards. You don't really need to hold your CDs on MCH if you are playing a song because its not giving you a 20% Damage Down like it does for bards.
    (2)

  3. #93
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Violette View Post
    Not necessarily. Drk does some magic damage. Sch and ast have no miss spells. 40% over 30s is better than 10% for 10 for 5 people, in some cases. It will really depend on the circumstances of the fight.
    10% during 10??? its during ~30 seconds every 2 mins...with no MP cost. Foe has a MP cost...if you use TP or MP, no Foe,
    (0)

  4. #94
    Player
    Cetonis's Avatar
    Join Date
    Nov 2013
    Posts
    445
    Character
    Sana Cetonis
    World
    Adamantoise
    Main Class
    Bard Lv 100
    2-> If every encounter of Midas is designed for BRDs.
    To be fair, this isn't exactly hard. Very handwave-roughly, it basically means ~2 phases that entail multiple targets that can usefully be attacked at the same time. If Coil came back re-tuned for 3.2, BRD would likely put up better numbers than MCH on T7, T12, T13 and probably T10. MCH on T8, T9, T11 and maybe T6 (I wasn't around to know how quickly those adds generally died). A3S is BRD-friendly, Thordan and A4S are 3.2 MCH-friendly (gamed parses aside). I could see a 2-2 split, or 3 and 1, or 1 and 3, or 2 and 1 with a wash etc. Unless it's a 3-1 split and one or more of those 3 is a big gap, I wouldn't expect a major trend to develop.
    (0)

  5. #95
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Greywolfamakir View Post
    Any other situation you should bring a MCH over a BRD.
    Not if you don't find one at least as good as your BRD, who can share the same raiding schedule, and who's someone whose social behaviors would fit your group.

    In short terms: keep your BRD and buy better food and potions to make up for these 60 theorical lost DPS.
    (0)

  6. #96
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Violette View Post
    Not necessarily. Drk does some magic damage.
    A very very very tiny amount. Only time DRK really does magic damage is in AoE for raiding.
    (0)

  7. #97
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Ossom View Post
    Mch get a few things that they do better than bards that might offset their Hypercharge not being as Foes.

    Mainly, their TP/MP Regeneration isn't tied to their Hypercharge. (I.e, you can do TP/MP Regeneration), then go and do Hypercharge immediately after you turn TP/MP off and get the full effect of both.

    Bards can't do this, they need to decide to use their resource on TP, MP or Magic Resistance Down.
    Uhm? You can swap songs with battle voice up. This is not really a valid point.
    (0)

  8. #98
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ephier View Post
    Uhm? You can swap songs with battle voice up. This is not really a valid point.
    Yeah but both songs run off your MP, so if you use one you're taking away from the duration of the other. Hypercharge is just a CD for MCH, so you can switch between either one and get max duration out of both. Only Promotion actually takes MP.
    (1)

  9. #99
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Cynric View Post
    Yeah but both songs run off your MP, so if you use one you're taking away from the duration of the other. Hypercharge is just a CD for MCH, so you can switch between either one and get max duration out of both. Only Promotion actually takes MP.
    But you can only use Hypercharge once every 120 seconds and it only works on one turret. If you swap turrets, the second one doesn't activate its Hypercharge.
    (0)

  10. #100
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Cynric View Post
    Yeah but both songs run off your MP, so if you use one you're taking away from the duration of the other. Hypercharge is just a CD for MCH, so you can switch between either one and get max duration out of both. Only Promotion actually takes MP.
    Quote Originally Posted by Mimilu View Post
    If you swap turrets, the second one doesn't activate its Hypercharge.
    ^. If you swap turrets or your turret dies while hypercharged you just lost the CD.
    (0)

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