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  1. #11
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Averax View Post
    "Hey there mister blob monster i'ma just reach up inside ya there and take some stuff"

    I can't stop laughing. Help.
    I'm laughing with you.

    But anyways, the main concern with this "shepherd" class is what purpose would it serve and what niche does it fill?
    (0)

  2. #12
    Player
    ChexMix's Avatar
    Join Date
    Mar 2015
    Posts
    36
    Character
    Creampuff Mckiller
    World
    Ultros
    Main Class
    Botanist Lv 67
    Quote Originally Posted by MilesSaintboroguh View Post
    I'm laughing with you.

    But anyways, the main concern with this "shepherd" class is what purpose would it serve and what niche does it fill?
    An alternative resource to gathering materials gained through monsters, mainly. As others in the thread stated you can get said items through retainers and normally farming enemies which can already be said of all the other DoL classes. This would give players a little more of a proactive choice when it comes to gathering materials aside from relying on RNG or waiting for a specified amount of time
    (2)

  3. #13
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    A sound idea, but it seems quite redundant and if it's really easier to gather those materials, then it would make other related classes pointless.
    (0)

  4. #14
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    A sound idea, but it seems quite redundant and if it's really easier to gather those materials, then it would make other related classes pointless.
    It's not necessarily "easier"; right now you have two options if you want hides: farm monster kills, which works but is heavily reliant on RNG, and retainers, which you can only set them after one material with limited results each hour, and it costs 1 venture. Having a gathering class with a focus on gathering from monsters would make life easier in that regard.
    (0)

  5. #15
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    The RNG for mob drops is pretty fair and you could get a lot more materials from mob farming for an hour than waiting for a retainer to only get you a handful.
    (0)

  6. #16
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    I wouldn't argue with you there; of the two existing ways to gather materials, one is clearly more efficient. However, gathering isn't the only way to obtain some of materials that the other three gathering classes offer, and retainers can also go gather materials that the other gathering classes offer. I would just like a class that allows me to gather hides and et cetera off of animals without having to go on a mass murdering spree off of mobs that only respawn so quickly.
    (1)

  7. #17
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    +1 we need more gathering classes shepard or archaeologist would be welcome in ff14 :3
    (1)

  8. #18
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,259
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    There are some items that only drop one at a time. Like a few weeks ago I had a meltdown that I could only gather one Hippogryph Sinew at a time through killing, yet my retainer can get 7 in an hour. I could get more of them through an hour, but those monsters rarely drop them for me. Shepard wasn't actually a class that was mentioned in the game in 1.0. In one of the areas of Coerthas, there was a building that had the Shepard emblem on it with a flag. It was never implemented.
    (2)

  9. #19
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    A DoL class that have increased drop chance if killing an animal enemy. The devs can call it Hunter.
    And, of course, decreasing the dropchances on all battle classes
    (0)

  10. #20
    Player
    Aoxaviar's Avatar
    Join Date
    Apr 2014
    Location
    Erozea
    Posts
    260
    Character
    Aoxaviar Issacs
    World
    Exodus
    Main Class
    Pugilist Lv 80
    I have been talking about this type of new DoL since the beginning of the game. However, I have been calling Native or Wanderer.

    It would be a DoL or even a Melee DPS gatherer which is trained by the Beast Tribes and various NPC races (Goblins, Poachers, etc.) that are out on the map.

    This would be a really awesome class/job that could be truly setup for skill trees over what we currently have.

    Thats my two cents.
    (2)

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