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  1. #51
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    As a new player to FFXIV I have to say the problem I see is where in FFXI you would start partying with people at around level 15 in FFXIV I have no idea best time to start and no way of searching or finding parties that are specifically helpful to me. In the sense of I don't know what level need to start grouping, where to find groups, what sort of quests and such need groups and what roles each class has in a group.

    It just doesn't seem as new player friendly and maybe thats just the player base being far more picky about who group with and what group with or for what to group up to do in first place. I just find it more confusing than in FFXI for all those aspects just mentioned. In the game world I notice quite often noone talks to each other much outside of their own linkshells so and hardly anyone seems willing to group up to do things or doesn't know if or when need to do so. Seems to be a quiet world where everyone doing their own things and noone asking for any assistance or help with anything outside of linkshells if part of one.
    (1)
    Last edited by Snugglebutt; 11-01-2011 at 03:04 AM. Reason: ammended

  2. #52
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Well, I suppose the "leveling shouldn't be too easy" and "n00b just get an xp party" "arguments" are to be expected from long time FFXI players (I know, I am one myself), but remember we're trying to make this MMO successful in the general market, not just for people who emigrated from FFXI.

    Leveling is not an accomplishment. It's the expected result. You could theoretically get to level 50 by using the South Park method of beating on level 1 critters 24 hours a day. The game shouldn't act as if it is an accomplishment. It's a means to an end. There should be content along the way to keep it interesting, but what keeps players on a game for years is not leveling grind, but content, especially endgame content.

    Not to mention, the stated goal by both the former team and the new management has been to allow people to play how they want to play. Yes, XP parties are fast, but they are also terribly boring for a lot of people. Feel free to go to any other game's forums and look to see if they're asking for more mindless grind. FFXIV parties aren't as bad as FFXI parties in requiring you to stay for unreasonable amounts of time to not get blacklisted by the party members, but they still last too long.

    People should be able to level in a reasonable amount of time playing solo if they so choose, especially considering that there is not a single level curve to 50 like most MMOs, but many as you level diffferent classes. The curve should, if anything, be shorter than it is in other MMOs to reflect this, since endgame groups often expect you to have multiple classes to a high level to be able to function at the level they expect.

    Yes, there's a problem with fights being overly difficult for people starting out who are just learning the system and need better gear, but it's not the main problem. I know how my classes operate and I have good gear for them, but it still takes multiple times longer for me to level a lower level class that's considered a "prereq" for me to even play my preferred class than it would take to just level a fully functioning class in any other MMO. This isn't a good model, and the game mustn't force people to play in XP parties just to avoid the overly slow solo curve.
    (3)

  3. #53
    Player
    Mahayana's Avatar
    Join Date
    Sep 2011
    Posts
    98
    Character
    Mahayana Atman
    World
    Cactuar
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Rukkirii View Post
    Good evening everybody.

    Thank you for all of your feedback. Many issues have been brought up, but I would like to discuss the issue of the difficulty of leveling up from a low level while soloing.

    It is certainly easier to level up with a party and we understand the frustrations of players who have difficulty finding a party and players who enjoy soloing.

    In patch 1.19a we adjusted the strength of lower level monsters, and we would like to add to this by making adjustments to how players with lower levels level up. We haven't decided the specifics of this adjustments, but we are currently looking in to lowering the experience points needed to level up, increasing EXP gained, increasing Guildleve EXP, or addressing other elements while keeping an eye on various balance issues. We will let you know when we make a decision.

    We appreciate your continued feedback submission.
    Make the easy game even easier?

    /facepalm
    (0)
    Quote Originally Posted by Holy_Dragoon View Post
    Perhaps SE needs to release a Solo Online Role Playing Game in the future as many people seem to enjoy playing an MMO this way.

  4. #54
    Player
    Arksniper's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    122
    Character
    Ark Sniper
    World
    Excalibur
    Main Class
    Miner Lv 50
    1-10 is easy 10-20 can be a pain. I usually start off at level 1 with corroded cobs untill I hit like 5. From 5-10 I move up to the higher level cobs just north of Black Brush and take them down in small groups at first and build untill I get about 9 of them I can 2-3 shot with AOEs makes leveling super fast I got gald/pug/mrd/con/thaum from 1-10 in just a few hrs of playing. Sadly I have not yet found an easy farm mob from 10-15. From 15-20 the dodo's north of drybone can be killed the same way easily. Just a small suggestion 1-10 is faster w/o leves but 10-15 may be better with 1 star leves from drybone or 5 start from black brush.
    (0)

  5. #55
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    Maybe limit chains to solo or maybe even duos and make the mobs a little squishier. Parties (especially 35 or higher) don't need the chain bonus - they can fight mobs that are significantly higher for better exp than a soloer can.

    This would also open the way for chain bonus for weaker mobs too :X
    (0)
    Last edited by Leknaat; 11-03-2011 at 05:55 AM.

  6. #56
    Player

    Join Date
    Mar 2011
    Location
    Lindblum
    Posts
    134
    Wow could this game be any easier? With Ifrit and Batraal being the only somewhat challenging content in this game do we really need to carry every low level character to 50 as well? I got my first 50 doing dunesfolk for an amazing 100k every 36 hours. We thought that was broken! I don't see how hard it can be to get any dom/dow to 50. Arent leve groups still a good way to gain your levels and what happened to behest? I would spam behest for hours to get one rank and we thought that was BROKEN!!! Whatever, SE you are doing fine. Don't give in and start making this too easy, instead you can just change that retarded loot system on Ifrit. Peace.
    (0)
    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator and at least the horse never said anything stupid."

  7. #57
    Player
    Crux's Avatar
    Join Date
    Oct 2011
    Posts
    53
    Character
    Crux Corvus
    World
    Leviathan
    Main Class
    Archer Lv 70
    Roll a new character (they are free). Roll as a Gladiator. Level to 15 with no help from anyone, no gear from your main, just like a new player. No PL.

    If you do it just as a brand new player that doesn't know anyone in the fairly quiet world, go grind mobs solo or even do leves. No mount, no cash, lvl 1 gear with many empty slots. Then come back and tell me it is too easy.
    (3)

  8. #58
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    Stop catering to soloers. This is an MMORPG for crying out loud.
    (0)

  9. #59
    Player
    V0lg's Avatar
    Join Date
    Nov 2011
    Posts
    31
    Character
    Panzer Strike
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    I came back after 1:18 and it took a solid 2 week for me to get CON from 20-50 and THM another 3 weeks 10-50 running leves in parties. After 1:19 I was able to take GLA & MRD from level 1-50 in 1 day each no PL just running parties with the new Link and Chain bonuses. I also took my LNC level 47 to a Wolf party for the Mask of immortal Hex coffer and took him to 50 in under 20 mins it was just to fast.

    This is something I would like see changed so that people have time to learn jobs and build techniques cause I only learn MRD after I hit 50 (though I play it alot now). I didn't even by new gear just threw on Kokoroon armor and bought a new/cheap weapon when we stopped to get more people.

    Soloed 1-10 and partied the rest this was not a static group as we changed a lot of people and I happen to have the whole day off so I did play for a while. I had to do leves at 50 just for the marks I wished they didn't make leves so hard I would like to solo on them like I used to. I tried on my PUG and it was slow and hard so I stopped and formed a party.
    (0)

  10. #60
    Player

    Join Date
    Nov 2011
    Posts
    21
    the problem ist not the difficulty.

    its just so damn boring. i AM a new player and its not that i struggle so much with my lancer. i soloed now to 19 and its just plain boring.

    PLed just for a lvl cause was boring watching a guy doing something i should do. Quests are a joke, leves are small in number and well whats left is a korean grind game

    edit: this "Party" stuff. im new so i dont know a shit about this game. and i didnt found an instance, nor i do understand what peeps yell in the citys. how the hell can i find a grp? and when i ask peeps just say "well normaly your supposed to PL!".
    (0)
    Last edited by Nydus; 11-26-2011 at 11:47 PM.

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