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  1. #21
    Player
    Hivernica's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    353
    Character
    Damien Nellemond
    World
    Coeurl
    Main Class
    Astrologian Lv 84
    In the same vein as using an ability as soon as you're done moving to force the server to refresh your position, I heard that moving in an L shape does the same thing. I started doing the same thing and I think it helped, especially in Titan ex. Now my lag isn't as bad but it's a habit I picked up.
    (0)
    Quand la magie tombe au rythme d’un billet pris dans le vent
    On reprend notre chemin et on grave un nom commun dans le néant


  2. #22
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    In the last live letter, they said the new Sephirot battle was designed by the same guy that designed Titan. Unforgiving moves, hardware/ping checks, and too many different attacks to memorize their order in under 100 runs, please look forward to it.

    http://forum.square-enix.com/ffxiv/t...=1#post3547884
    (0)

  3. #23
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Titan EX back then toom me 500 runs soooo i will look forward to it lol
    (0)

  4. #24
    Player
    GleepWurp's Avatar
    Join Date
    Jan 2016
    Posts
    27
    Character
    Mandos Meikle
    World
    Malboro
    Main Class
    Bard Lv 66
    My pet peeve is the Chimera in Cutter's Cry, when playing melee DPS. Dragon's Voice I'm never hit by, in melee range. Ram's Voice I have literally never been able to avoid, even when playing a Ninja and running directly away from boss as soon as the cast time bar shows. I'll get an ice damage animation on my character while I'm nowhere near the ice patch around him.

    That and the occasional bomb AEs that one-shot me while I'm quite sure I was not standing in the AE range.
    (0)

  5. #25
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    It may or may not help but something often forgotten is that latency is often many things.

    It's quite well known that on average console gamers experience more latency than pc gamers and this largely comes down to TV sets and what's known as input lag. affects pc gamers as well when they hook or there high end graphics card to there 50" flat screen. The input lag of tv sets can vary from nothing to as high as 241ms on some tvs. maybe higher but 241 is the worst I've seen. some of the cheaper pc monitors can also suffer from this but to a lesser degree as typically monitors don't do much image processing where as tv sets do, with all there ultra black filters , image enhancers and tons of other junk.

    for offline games these things often don't make a much noticeable difference for the average person, a 200ms latency would still be "playable" to most people. online though it becomes much more noticeable. if you're playing xiv with an internet latency of 200ms for example and then add the tv input lag on top of that, the result is that you're lagging by almost half a second. a lot of newer TV's have game modes which turn off some of the image processing and reduce the latency but by how much is heavily variable.

    Whether this info is of any to use to you may depend on what yo use to play and your set up. but has been something a fair few of my friends learnt about the hard way after forking out for this "amazing deal" on a tv set.

    In Regards to the AOE's though. most encounters are so heavily scripted and highly predictable that it becomes quite easy to "dodge" aoe's sometimes 2-3 steps or moves ahead of a boss actually using them. freshest example in my head would be ravanna from trials today. the aoe attacks that hit the floor all follow a preset pattern, so it's easy to know when the cross aoes patterns are about to come up. and that is always followed by a donut shaped aoe. knowing this i'm often standing in the centre of the arena 3-5 seconds before the donut even starts to come up and thus I've already dodged it. I tend to do this out of habit though and not as a response to lag issues it's just I tend to play proactive and less reactive.

    targeted aoe's can be a bit trickier but there's quite a few of those that are predictable as well. for example some will always target a healer or ranged others will always target a specific number on the hate list, some are more random but these ones often have massive time windows to dodge.
    (0)

  6. #26
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,139
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Titan traumatized me with the oversea connection, dodging landslide and weight of the land was always met with mild panic each time.
    (0)

  7. #27
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by CyrilLucifer View Post
    I'll just leave this here, back from before the first "fix." Snarky commentary was mocking people claiming there isn't lag.
    http://i.imgur.com/oLZp8hl.gif

    Basically, if you're like me and have issues, you need to pre-dodge. Learn mechanics and know to predict what's coming next.
    Yeah, this is really unacceptable. I don't know how many times I am out of the stuff and it still hits me.
    (1)

  8. #28
    Player
    Keiko_Kumiko's Avatar
    Join Date
    Feb 2015
    Posts
    47
    Character
    Keiko Kumiko
    World
    Balmung
    Main Class
    Machinist Lv 60
    Quote Originally Posted by UlanX View Post
    Hi All,

    Apologies if this has already been discussed, I'm sure it has at some point. Google has only come up with very general answers but I am after some specific information from people currently playing the game.

    My husband and I both play and are having a lot of difficulty with aoe attacks. Even when we are well out of the area by the time the cast bar is full we still seem to be taking damage.

    We're both fairly seasoned MMO players so we are use to handling aoe's and the need for quick response times but are finding it difficult to come up with a solution when playing FFXIV.

    We are based in Australia and understand this increases ping but to date that hasn't been a massive problem in other games.

    So is there a special technique to managing aoe's in FFXIV? At this point we are both sticking to ranged classes as melee and tank classes are not playable for us due to this.

    Hi,

    I'm not an expert, and like anyone else I'm only telling what I've experienced, but I can say with most certainty that you are not the only one experiencing AoE Telegraph inaccuration.

    Players all over have been complaining about how they were hit while being (well) out of the AoE Telegraph. When asked, they mentioned that they were on PS3, PS4, and PC, on every and all data center, slow and fast connections.

    This issue/timelag does not only incur AoE Telegraphs.

    It also goes for instance, pressing a skill, it showing that it is being pressed, but not executes, making a tank fall, cause the heal arrived too late, where it actually was on time.

    Or a PLD with only 1 HP left, that uses Hallowed Ground, and falls because of being hit at the moment the Hallowed Ground animation is done.

    Or being inflicted with Petrification by either Echidna or Belladonna, while having your back turned at them for at least a second long.
    (Seen and experienced numerous times where lots of players were Petrified at the same time by Echidna while all were turned away).

    I do not know about others, but for me the inaccuracy became somewhat worse after 3.1 was installed. Eitherway, I think that the servers are at fault.

    Just as others have said, it's best to learn WHEN, AoEs are executed. And hope that SE will come with a more definitive solution.
    (2)

  9. #29
    Player
    sevvv's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    29
    Character
    Severa Saxbeng
    World
    Tonberry
    Main Class
    Dark Knight Lv 80
    as an Indonesian player playing on NA server I feel you on the high latency thingy ;__;
    as suggested somewhere above, moving to JP data center will likely cut down your ping for pretty good amount...
    Or you can try using latency reducer program such as Battleping and WTFast. I use WTFast and it's working for me
    (0)
    Last edited by sevvv; 02-09-2016 at 05:51 AM.

  10. #30
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by Nihility View Post
    well australia to the middle of canada will likely have some amount of latency issues, a vpn like wtfast might route you a better way possibly but maybe not
    doesnt help australia has really horrible internet speeds lol last i looked we were ranked 50-60 in the world for internet speed lol
    (1)

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