I often find that "jumping" away from an AoE can help, rather than just running. Even with a seemingly good ping of 90ms I still get the odd AoE smacking me when I'm nowhere near & moved immediately I saw the cast bar appear.
I often find that "jumping" away from an AoE can help, rather than just running. Even with a seemingly good ping of 90ms I still get the odd AoE smacking me when I'm nowhere near & moved immediately I saw the cast bar appear.
Just thought I'd add my two cents, being an Aussie with a native ping of 40 or so (Telstra mobile network) a friend and I use Battleping which dropped me from 300ms to 200ms to the NA Gilgamesh server, if you're like us and have ties to your server, transfering to a JP server is tough, but I found this fix to work. The game is notorious for having sloppy movemet detection, but once you get under 250ms or less it becomes very noticable the difference a VPN can make!
True but as we don't pvp much it really hasn't been a significant issue even at end game/dungeons etc in other MMO's. I think you get use to playing with a higher ping and have quicker reaction times to compensate but this just seems unmanageable in some instances. It would be hard to argue that a company like Square Enix wouldn't be aware that they would have a large fan base around the world and therefore players connecting from around the world on a variety of internet connections. You would therefore think in planning and developing a game that this would be taken into consideration when designing content.
Content can be punishing without it having to be unplayable.
Still I wait for the day we eventually get decent internet here and it doesn't take me six hours to download one game...
Thanks for the info. One of our biggest reservations is that we have found a decent FC, however we won't be doing anyone any benefit if we can't participate in end game content. I'm reluctant to pay for additional services such as Battleping on top of our subs because the currency conversion is just crap at the moment (bring back the days of a strong Aussie dollar!). Still it may be an option so thanks for the info!
I don't believe I stated my ping was 270ms. It is fluctuating between 380ms and 400ms on the Euro server.
Last edited by UlanX; 02-11-2016 at 06:23 AM.
Generally speaking run out of the marker and jump, except for the final phase of Titan HM - well, actually, still do this if you can, but beware jumping off the platform accidentally... The jump forces an immediate position check, otherwise you're at the mercy of the polling interval on position checks, and the telegraphs use the position the server has for you at the moment they end, so you could have moved out of the area and there is still a small margin of time where the server believes you to be in the AoE because of the 'old' position check. If the next check doesn't happen before the AoE is processed, you're gonna get hit. But if you jump as soon as you exit the marker, you force an instant position check without using a GCD or oGCD ability.it is most likely ping but I will mention this just in case your quite new to the game. The orange telegraphed aoes (can be different colours and effects in certain bosses) snapshot your position at the moment they disappear so you still get hit despite the fact you have moved well away from the animation itself
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