I know that comes from us, but it conflicts with what was mentioned in the 2.0 PDFs. I'm pretty sure our interview happened before the announcement. I'll have to double check though.
Edit: Hmm... 2.0 is metioned in the interview. hmm...
Last edited by Alhanelem; 10-19-2011 at 12:17 PM.
What is it conflicting with? He simply said that they have decided to include SMN. They didn't say when or if it was even a part of current things being worked on.
Wait wait wait.... Moogle is a summon!?
Does Fat Chocobo get any fame too? :O
Yes..
It was also mentioned that these would be special, group summons, most likely in the form of free companies.
I'm talking more along the lines of the pets the Summoner class is going to have.
My XIVPad: http://xivpads.com?3012052
The thing is, they didn't say "special." The way it was stated told me that this was how you used summons. You had to form a free company to use them.It was also mentioned that these would be special, group summons, most likely in the form of free companies.
We don't know that the summons will be pets, either. They could be just grand spells like in many single player ffs.
Which, for the sake of covering all possibilities, could still require a summoner class.
I personally think that's a bit more reasonable than 8 people in a party each summoning their own.
The group summons the summons, not 8 people each summoning their own.I personally think that's a bit more reasonable than 8 people in a party each summoning their own.
I gatehred fromt he future of FFXIV notes that the summons would probably be something more like how they worked in FFXIII or something, though that is of course just a hypothesis.
The point is, we really don't know what form it will take, but you can probably be sure it's not going to be a clone of FFXI summoner.
New summoning ability available to certain jobs and classes after version 2.0.
New taming ability available to certain jobs and classes after version 2.0.
Release timing of the above abilities is to coincide with addition of new jobs and classes.
Summoned and tamed pets will not count as party members, and will develop over time. Release of a
"companion" system for these pet NPCs to fight alongside PCs.
Note: this is in the content pdf. All for 2.0 release.
Gamer Escape: It was mentioned that players will be able to call primal when they’ve defeated them. Does that mean we’ll see Summoner and Beastmaster types of classes and jobs?
Yoshida: We call tell you that we’ve decided to put a Summoner class in the game. I want to be a Summoner.
Gamer Escape: There was a tame ability mentioned as well, so does that mean Beastmaster as well?
Yoshida: Yes. The foundation or system for using pets in battle is currently being made. So yes in the future there will be a beast tamer type of class. Again, it’s all about that adding one class means adding more jobs and all these extra things. So all these jobs won’t come at the same time. It’s all about the priorities, but it is on the list and we are making preparations for it.
Like one idea could be for example maybe having a beast tamer class and that job would be like a summoner type of job.
Gamer Escape: So from bunnies to primals then?
Yoshida: Yeah, yeah, I think seeing how far you could take that class or take that job could be really interesting.
Gamer Escape: With these pets and summons.. and I believe with Chocobos it was mentioned there would be some type of growth or a way to level them up. Would this be a long term thing where the pet would gradually level over time or a short term thing where the stats of the pet would reset each time you call it?
Yoshida: Actually it was kind of all put into one thing on that document but there are three different ways to think about this. There’s a buddy system for a companion and then you have a pet system and then the summons. The beast pet would be kind of like in FFXI, where you tame it, use it and then it’s done. So there is no growth with the pet. With Summoner, what we’re thinking of is maybe when you summon for example like Carbuncle… that’s not saying that Carbuncle is coming. It’s just an example! But when you summon it at maybe level 20 there will be certain abilities that it can use and then when the Summoner is level 50, that list will be extended with level 50 abilities. Carbuncle won’t change, it will just be the abilities that it can use. Then you get the buddy system which will be with your Chocobo and your Chocobo will be yours forever. It will have a level and it will power up and grow as you feed it and use it. So yeah there are those three systems. So the confusion there where pets can level up, that’s currently not the case. They’re just a one time thing. It’s Chocobos that will have the levels.
Last edited by Zion_Cross; 10-19-2011 at 12:36 PM.
Unless I missed something, the idea of pets and summons came up two specific times.
1. In the interviews, stating that the primals would be used as free company summons(may have also been in the outline?)
2. In the outline, there is a line mentioning pets. It mentions tameable pets and summonable spirits will be added.
Actually. Found the last one, under the Systems and Content list.
This leads me to believe that since all jobs/classes will not get the summoning ability, that they are certainly implying that it will be restricted to NOT ALL OF THEM(Edited for accuracy) .(Not including the Primal free company summons)new summoning ability available to certain jobs and classes after version 2.0
Edit: Beaten to it![]()
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