Quote Originally Posted by ChocoFeru View Post
I've heard that on JP servers, people just auto-attacks while tank/healers builds aggro, so everyone gets bonus and fight lasts long enough for everyone.

That's why I always go as healer, to spamm AoE healing and get full reward instead of killing it faster :S
For my server, everyone killing it normally but (almost) everyone still get full credit unless you arrive when it almost die.
We just didn't wait for the whole server to come and slaughter it, we normally wait about 1-2 min then start for A-rank or about 4-5 parties for S-rank.

I never heard anyone complain about fast pull except when tomestone and seal is on high demand (early Anima patch for example) and some party kill 2.0 S-rank as soon as it spawn while there's a lot of parties searching for it in same map and once they arrive, it already die.