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  1. #1
    Player
    _slowpoke_'s Avatar
    Join Date
    May 2015
    Posts
    211
    Character
    Yayadon Yadon
    World
    Cerberus
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Theodric View Post
    explore the game world in the hope that maybe there's a A or S rank lurking in the area.
    That's not how most hunting is actually done, though. You don't just go around hoping to stumble upon hunts, it's pretty systematic, actually. Especially for S ranks, which need to be spawned. This is usually done by a pretty small group of players, who often do this constantly and are pretty knowledgeable about all the details, like respawn windows, spawning mechanisms, and spawn locations. On Cerberus it's probably not more than a dozen of players who spawn 80% of the S ranks.

    Many of the A ranks are hunted in dedicated parties, where it's common to first announce hunts in party chat, allow everyone who helped scout to get there, and only then shout and post to linkshells. They then usually wait for 3-6 minutes depending on how long it takes to get to the location from the nearest port, then pull. Since they did 90% of the work, it's pretty unreasonable to expect them to wait for half an our until the entire server has gotten their lazy bums there. If you wanna get guaranteed credit for hunts, join a hunting party. It's a lot of fun and way more satisfying than just showing up to quickly kill something that someone else found.
    (3)
    Last edited by _slowpoke_; 02-10-2016 at 09:53 AM. Reason: FIX YOUR FORUM
    Quote Originally Posted by Leveva Heavensreader
    A realm where one must apologize for being a victim is no realm worth living in.
    Quote Originally Posted by Hall of Novices, on Healer DPS

  2. #2
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MarcusFahlen View Post
    and so you mean to reset is to disrupting other players. but it is not disrupting other players then you pull befor no one is ther so it is only 4 who get it and like 8 players becioms mad for they dont get anyting for that person pulled then they were on the way
    Hunts are open world mobs and while it may be more socially acceptable to wait for others and share them, players are actually under no obligation to do so. "Early pulling" doesn't disrupt anyone. If you weren't fast enough to get to the hunt, that's not the fault of the people that are already there fighting the hunt mob. In many cases, it's the fault of the player themselves for going to the wrong teleport (i.e. the mob spawns near Mist but they teleported to Moraby). If you miss a hunt, you just have to try and find the most efficient way to get around so you can be faster getting to the next one. Honestly, most of the people that I see whining about early pulling don't even hunt anyway. I can player search them at any given time and see them sitting and crafting in town or something. It's even funnier when they whine about not making it to rarer S ranks like Nunyunuwi when they basically have to be actively ignoring an hour's worth of FATE grinding, shouting, and Party Finders saying the dang thing is gonna spawn.

    Resetting a hunt, on the other hand, actively disrupts combat for everyone that's already there and engaged with the mob. If successful, it completely erases whatever credit they've earned on it, plus it almost always adds more people into the mix. This is unfair to the people that were already there. For example, I go on Warrior and pop Unchained + Berserk to ensure maximum credit even when solo. When someone resets the mob, I don't have those cooldowns back and my ability to generate aggro is vastly diminished. If I'm solo or in a smaller party, I may not get full credit when it's re-engaged as a result.
    (8)
    Last edited by Ashkendor; 02-09-2016 at 02:27 PM.

  3. #3
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by MarcusFahlen View Post
    peppole ninja pulling hunts ..
    well first of all IF you don't hunt sitting afk waiting for somone to text in linkshell about spawn its ur self to blame.
    IF you hunt party you maybe be first on spot to do w/e you want.

    People may call it greedy but its hunt afterall. If i miss one then its my own fault sitting semi afk testing glamour on marketboard..
    (1)

  4. #4
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Tagihi View Post
    well first of all IF you don't hunt sitting afk waiting for somone to text in linkshell about spawn its ur self to blame.
    IF you hunt party you maybe be first on spot to do w/e you want.

    People may call it greedy but its hunt afterall. If i miss one then its my own fault sitting semi afk testing glamour on marketboard..
    Do you really hunt? What you describe isn't reality on my server!
    If you are active hunting you are on the disadvantage because before you reach the hunt its already dead. It happens very often that you can not reach it in time because you were on other side of the map. Active hunting means to search for it and it will not spawn in front of you!
    (1)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  5. #5
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 100
    I've heard that on JP servers, people just auto-attacks while tank/healers builds aggro, so everyone gets bonus and fight lasts long enough for everyone.

    That's why I always go as healer, to spamm AoE healing and get full reward instead of killing it faster :S
    (4)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  6. #6
    Player
    Darko's Avatar
    Join Date
    Jul 2011
    Posts
    135
    Character
    Night Sky
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by ChocoFeru View Post
    I've heard that on JP servers, people just auto-attacks while tank/healers builds aggro, so everyone gets bonus and fight lasts long enough for everyone.

    That's why I always go as healer, to spamm AoE healing and get full reward instead of killing it faster :S
    ^this

    <3
    (1)

  7. #7
    Player
    LunaChild's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Belmont Blanc
    World
    Masamune
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ChocoFeru View Post
    I've heard that on JP servers, people just auto-attacks while tank/healers builds aggro, so everyone gets bonus and fight lasts long enough for everyone.

    That's why I always go as healer, to spamm AoE healing and get full reward instead of killing it faster :S
    For my server, everyone killing it normally but (almost) everyone still get full credit unless you arrive when it almost die.
    We just didn't wait for the whole server to come and slaughter it, we normally wait about 1-2 min then start for A-rank or about 4-5 parties for S-rank.

    I never heard anyone complain about fast pull except when tomestone and seal is on high demand (early Anima patch for example) and some party kill 2.0 S-rank as soon as it spawn while there's a lot of parties searching for it in same map and once they arrive, it already die.
    (0)

  8. #8
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    As always, my comment on this topic is sitting in my signature...
    (0)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  9. #9
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    The GM has the right of it. Hunts are first come first serve they aren't meant to be done with half the server, if you want to avoid losing out on the rewards then actually scout for the hunts yourself.

    Because of this there is no such thing as early pulling.
    (3)

  10. #10
    Player
    Malicewolf's Avatar
    Join Date
    Oct 2015
    Posts
    475
    Character
    Fohl Hakuko
    World
    Goblin
    Main Class
    Paladin Lv 60
    As much as I hate early pulls (like, when it's called out and I get there in less than a minute and they killed it and I'm with a large pack of players all coming) I have to agree with everyone here. It's not against any rules for them to pull it. The only way to curb that behavior is that no one else helps them and lets them die. But people panic when pulls happen and don't want to miss out, so they join to maximize their rewards (thus enabling). But early pullers really only need a few to help them unless it's a particularly hard hunt, which is why everyone just joins anyways. It's unfortunate, but nothing can be done except if you're server sets something up themselves.
    (0)

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