
A WAR using Butcher's Block for DPS= good WAR
A WAR that uses Storm's Path to lower boss damage= bad WAR
Got it. Anything else you want to add?
A better WAR OT uses consecutive Storm's Eye combos if they're anywhere close to pulling aggro, instead of mindlessly rotating SE->BB, because the 20 potency the WAR loses by dropping from BB to SE is absolutely dwarved by the 60-80 potency that the DRK or PLD MT gains by upgrading from RoH/PS to Del/DA SE/RA.
W-what? Contribute to the raid? Playing like a support class? Are you some kind of c-c-c-communist?!A better WAR OT uses consecutive Storm's Eye combos if they're anywhere close to pulling aggro, instead of mindlessly rotating SE->BB, because the 20 potency the WAR loses by dropping from BB to SE is absolutely dwarved by the 60-80 potency that the DRK or PLD MT gains by upgrading from RoH/PS to Del/DA SE/RA.
All joking aside, this thread has become a pretty damning indictment of the DPS IS GOD mentality. The idea of contributing to the group for a minuscule sacrifice in potency has got people hissing "baaaaad," as though to do such a thing would be unthinkable. Tunnel vision.
Last edited by Galgarion; 02-07-2016 at 12:07 PM.
You litteraly said "ignoring everything about group synergy is being a good tank".
Everytime a MT (DRK/PLD) have to use an enmity combo to keep up with the OT WAR's Butcher's block, the group loses overall potency.
Even if you use Storm's Path instead of BB, if it allow the MT to use a single DPS rotation instead of an enmity one, the whole group's potency will increase.
... But who cares, right? Be a good Tank, yay.



It might be a good idea to read more then 2 words of what I've said in this thread. I've already pointed out precisely when it's acceptable to Storm's Path.You litteraly said "ignoring everything about group synergy is being a good tank".
Everytime a MT (DRK/PLD) have to use an enmity combo to keep up with the OT WAR's Butcher's block, the group loses overall potency.
Even if you use Storm's Path instead of BB, if it allow the MT to use a single DPS rotation instead of an enmity one, the whole group's potency will increase.
... But who cares, right? Be a good Tank, yay.
Course, then you might actually have to up your comprehension abilities to understand.
Except my post had nothing to do about the uses of SP. It was all about potency loss.
In fact, every post I made in this thread was about that. It seems that you should take your own advice for yourself.
Since it seems that you are the one with understanding issues, I'll explain what I said. Again:
I don't care about the uses of Storm's Path utility, it's not the point. All I'm saying is that if you use BB and that forces your MT (DRK or PLD) to do an enmity combo, it'll be a potency loss for the group.
So, when you said "A good war OT uses Butcher's block to keep up high DPS.", I basically answered with "not if it forces a potency loss for your MT".
Come on, it's not that hard to get.
Last edited by Fyce; 02-08-2016 at 10:49 AM.



This. The good WARs aren't the ones who use eye -> butchers recklessly, the good WARs are the ones constantly analyzing their threat, allowing the MT to maximize their dps up-time while having breathing room on enmity. This is especially true during speed kills, where it's required for DRK/PLD to forsake as much enmity as possible for the sake of dps when they're MT.I don't care about the uses of Storm's Path utility, it's not the point. All I'm saying is that if you use BB and that forces your MT (DRK or PLD) to do an enmity combo, it'll be a potency loss for the group.
So, when you said "A good war OT uses Butcher's block to keep up high DPS.", I basically answered with "not if it forces a potency loss for your MT".
Come on, it's not that hard to get.
Clear time/group dps > personal dps, all day long. If you get a tank that wants to sit in tank stance and 1-2-3 all day, then by all means go eye -> butcher's all day, since that'd be optimal. But if your MT is actively maxing their dps output and you're approaching their enmity level as an OT WAR, lay off and take the 20 potency hit. The dps they gain from not having to enmity combo FAR surpasses yours.
Last edited by Daeriion_Aeradiir; 02-08-2016 at 09:05 PM.


I will say that if a DRK is tanking outside of Grit after their opener and avoiding their enmity combo (basically playing THEIR role optimally) a WAR hitting BB every other combo can sometimes need babysitting. This isn't anyone's fault though, its a design problem SE ought to fix. The two roles clash with eachother by using their optimal DPS rotations in a scenario where the DRK is MT and WAR is OT.
That being said, a WAR that keeps at least partial Path uptime... I think its a little harsh to say they're BAD.
This from the guy that has been telling the forums he's going to ragequit tanking if DPS takes a hit in patch 3.2.
Last edited by Syzygian; 02-07-2016 at 10:22 AM.



Not particularly! Unless the debuff from Path is mandatory to survive a raid buster, which only ever is necessary during progression to cheese mechanics. It's a pointless ability to use in any situation where your or the raid's survivability isn't threatened.

Storm's Path a useless ability?! I never knew.....
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