ヒラでVITを積むのがセオリーとなったのは接近スキルでスタン→近接ARで確殺されるのを防ぐためです
今後ARゲージが貯まりやすくなるそうなのでVITを積む風潮は変わらないと思います
%で中断率決めるよりは一律○○ダメージ以上って決めた方がいいのには同意です
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.