Page 2 of 2 FirstFirst 1 2
Results 11 to 20 of 20

Thread: Tree like race?

  1. #11
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    SYLVARI CONFIRMED, GIB FANTASIA, WANNA MY LETTUCE BACK.
    (2)

  2. #12
    Player
    Grayve's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    593
    Character
    Kharagan Dotharl
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kotemon View Post
    I've been wondering about why there's was stone architecture for the aqueduct and temple that seemed out of place. It could explain those corpse flowers. Otherwise there's the possibility of the Korpokkur being connected and some other plants left behind in Saint Mocianne's Aboretum. (the bearded plant thing)
    They do use weapons, as Ethys Asher pointed out in his lore tour. Unlike most plant mobs.
    (1)

  3. #13
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    We're talking about Biloko, right? Swamp Thing with the slap-cane? In legends, Bilokos are dwarf-like creatures who have plants growing out of their skin instead of hair, so I imagined them as being ambiguously plantoid, possibly not entirely plantoid underneath. The Goobbue, for example, is not entirely plant, either (at least, going by the Triple Triad card), but rather has a symbiotic relationship with plants that grow on it. Thematically, Bilokos might not be all that different from cyclops - not displaying much intelligence, but clearly more than basic animal intelligence.
    (3)
    Last edited by Anonymoose; 02-06-2016 at 08:21 PM.
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  4. #14
    Player
    liljramos88's Avatar
    Join Date
    Sep 2013
    Posts
    211
    Character
    Juan Spellsinger
    World
    Leviathan
    Main Class
    Archer Lv 60
    Thanks I was wondering about the tree like creatures in Saint. They use the omni rod so there must be some sort of connection. They have some intelligence as they do use tools. Has anyone seen them outside the dungeon?
    (1)

  5. #15
    Player
    Rocl's Avatar
    Join Date
    Mar 2011
    Location
    Final Call of Warcraft XIV
    Posts
    761
    Character
    Rocl Montaigne
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Pretty confident as of 3.1 they do not exist outside of the Arboretum.
    (1)

  6. #16
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by liljramos88 View Post
    Has anyone seen them outside the dungeon?
    Only the flying bee/wasp insects roam aroud a portion of outside looking for food, the Malboros that overtook the pond, and some caterpillars that followed. I'm surprised that that the green house is so big on the inside and that nothing else has bothered to go beyond the walls. I do wonder what that big tree is called though. (might be obvious)
    (0)

  7. #17
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    When I 1st saw the Bilokos mob in St. Mocienne I thought that maybe they were the tree-like beings that called themselves the "remnants of sephirot" in The Cathedral's sightseeing log.

    I don't think they are, but still a nice way to introduce them
    (1)

  8. #18
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Kotemon View Post
    I'm surprised that that the green house is so big on the inside and that nothing else has bothered to go beyond the walls.
    It is important to remember that the overworld and other non-dungeon areas are out of scale so that we the players can effectively explore and travel within them. The Arboretum is in "truth" as big as what we see in the dungeon.
    (2)

  9. #19
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    It is important to remember that the overworld and other non-dungeon areas are out of scale so that we the players can effectively explore and travel within them. The Arboretum is in "truth" as big as what we see in the dungeon.
    Yeah. A lot of areas are much, much bigger overall. The major settlements and cities are a good example of this. We only explore a tiny portion of each. It makes me hope that in the future we'll see an entire zone devoted to exploring a ruined city - much like Lea Monde from Vagrant Story or the remnants of Nabudis in FFXII...

    Many dungeons have plenty of sealed doors throughout them as well. Satasha is a great example of that.
    (3)

  10. #20
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    I'm surprised they didn't show them in stasis.
    (1)

Page 2 of 2 FirstFirst 1 2