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  1. #61
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Personally I enjoy the tiers of HQs. I'm not of the opinion that the issues with the HQ system lie there, but rather with the consistency of HQs.

    Kimahri, I believe what you meant to say when referring to the correlation of Quality and HQ is that there is no hard, limited correlation between the two; meaning that although it is true that higher Quality increases your chance to obtain each tier of HQ, it is also true that one can achieve HQ at unremarkable, low Quality amounts such as 10-30. This right here is the issue with the system in my opinion, along with the fact that one can achieve amazing Quality values above 500, yet still witness an NQ result.

    I can also attest that myself, as well as many of my LS mats have HQed +2 synths well below 100 Quality - one instance of a +2 at a quality of 30~.

    MariyaShidou, I understand that since you have not witnessed such a thing yourself, making it difficult to believe, but have you considered that while many members are simply posting their experiences with HQing, you are the one suggesting the existence of certain thresholds in the form of lower Quality value limits being present, and are doing so without any proof. I only recall an instance of you linking to a Lodestone article that stated, basically: higher Quality increases the likelihood of obtaining higher tier HQ items. Suggesting that is proof for the existence of thresholds is quite a stretch I'm afraid.

    Returning to the topic of this post, I will say in summary that I believe a more consistent HQ system should be placed into effect rather that removing tiers of HQ. I feel that these tiers add goal-oriented depth to crafting and variety to overall gear selection. I just don't want to feel like I'm having a stroke the next time I get a synthesis to 514 Quality and obtain a NQ result. :/
    (0)

  2. #62
    Player

    Join Date
    Mar 2011
    Location
    Mount Gagazet
    Posts
    318
    Thank you. You're exactly correct that there needs to be a more defined threshold into HQ. Don't really care much about a low level getting an HQ-1 at around 30 quality, but an HQ-2? Ha!

    As far as the HQ gear situation dealing with the original topic, I've stated my reasonings as to why I don't like this system. It just seems like it'll be a total disaster down the line where everyone has at least the HQ-1, but the NQ will be a pointless item to sell except in some rare situations. It'll be like......Let's say Haubergeon. NQ=10k, HQ-1= 20k, HQ-2=500k, HQ-3=3,000,000 gil.

    I see people easily making a +1 feature on every piece of equipment so I'm sure that it'll just be as low as possible in correlation to an NQ item. Hence making the NQ item worthless. Just my opinion, though. I could totally be wrong in the end.
    (0)

  3. #63
    Player
    MariyaShidou's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Anything less than optimal will be useless at the end (give me one example in any MMO where people don't work toward the optimal stage, whether it's class, level, attributes or gears). But it's by no means you have to trash optimal gears, in fact you need even more variety, at the very least to get people to work toward their goal. Progression is what people aim for in an MMO.
    (0)

  4. #64
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    Mar 2011
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    174
    Don't get rid of it just adjust it so your not constantly guessing. 400+ quality no +1 = fail.
    (0)

  5. #65
    Player
    Airlea's Avatar
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    Mar 2011
    Posts
    143
    Character
    Ryan Di'gosling
    World
    Masamune
    Main Class
    Conjurer Lv 50
    I'd say that until the proper stats are increased by HQ, who cares!?

    In all seriousness, I like having the 1/2/3. You can invest a little time into the mats and get pretty close to assuring yourself at least a +1, which is still nice to have. Instead of going 0/50+ on HQing something, you at least get a +1 or +2 along the way trying to get +3. Usually...
    (0)

  6. #66
    Player
    AngryNixon's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    I don't think the system needs to be scrapped but perhaps as was mentioned at least once some more consistency in the results would be nice.

    The randomness (real or apparent) in this system is a touch heavy.
    (0)

  7. #67
    Player
    Airlea's Avatar
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    Mar 2011
    Posts
    143
    Character
    Ryan Di'gosling
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AngryNixon View Post
    I don't think the system needs to be scrapped but perhaps as was mentioned at least once some more consistency in the results would be nice.
    Given that SE has admitted attribute's effects have been weakened due to the current armory system, I wonder if this does indeed include crafting.

    I think we need to wait for the revision of the armory system before even contemplating removal of HQ2/3 since we're not even functioning at our full HQ potential.
    (0)

  8. #68
    Player
    javid's Avatar
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    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80

    Scrap HQ+1,2,3 ? No thank you

    I prefer the current system of +1,+2,+3. I DO NOT support more transparency, as that will lead to a faster degradation of the game. Yet some level of competence with system will allow for consistent usage and exploration (discovery). Having said all that... we need empirical data (HARD COLD NUMBERS THAT ARE UNBIASED) to assess where exactly the current system is, so we can gauge where we want the system to go. Though I disagree with MariyaShidou's claim that "you can't get HQ+2 with quality less than 100", this is the only person that posted concrete Data (though irrelevant to her/his claim).


    PS... please please please please everyone remember this is a game... and a forum about a game!!! There is no need for bashing real human beings for the sake of your opinion. In the end and currently your good or bad ideas about a "game" profits you little (unless you're a developer).
    (0)

  9. #69
    Player
    Join Date
    Mar 2011
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    588
    I just want white boxes.
    (0)

  10. #70
    Player

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    Mar 2011
    Location
    Mount Gagazet
    Posts
    318
    What about the blue boxes?
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