Personally I enjoy the tiers of HQs. I'm not of the opinion that the issues with the HQ system lie there, but rather with the consistency of HQs.

Kimahri, I believe what you meant to say when referring to the correlation of Quality and HQ is that there is no hard, limited correlation between the two; meaning that although it is true that higher Quality increases your chance to obtain each tier of HQ, it is also true that one can achieve HQ at unremarkable, low Quality amounts such as 10-30. This right here is the issue with the system in my opinion, along with the fact that one can achieve amazing Quality values above 500, yet still witness an NQ result.

I can also attest that myself, as well as many of my LS mats have HQed +2 synths well below 100 Quality - one instance of a +2 at a quality of 30~.

MariyaShidou, I understand that since you have not witnessed such a thing yourself, making it difficult to believe, but have you considered that while many members are simply posting their experiences with HQing, you are the one suggesting the existence of certain thresholds in the form of lower Quality value limits being present, and are doing so without any proof. I only recall an instance of you linking to a Lodestone article that stated, basically: higher Quality increases the likelihood of obtaining higher tier HQ items. Suggesting that is proof for the existence of thresholds is quite a stretch I'm afraid.

Returning to the topic of this post, I will say in summary that I believe a more consistent HQ system should be placed into effect rather that removing tiers of HQ. I feel that these tiers add goal-oriented depth to crafting and variety to overall gear selection. I just don't want to feel like I'm having a stroke the next time I get a synthesis to 514 Quality and obtain a NQ result. :/