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  1. #1
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80

    New WM animation in 3.2

    https://m.youtube.com/watch?v=DF2C7sq7HcI

    Around the 16 second mark. It still looks a bit weird to transition into heavy shot, but indefinitely better to what we have now for the most part. .... Unless they're also gonna use the new animation for ironjaws and empyreal arrow, then it's just gonna look just as silly for different reasons.

    Machinist life too good.
    (1)

  2. #2
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    As a heads up, you can directly link the moment you want show
    https://youtu.be/DF2C7sq7HcI?t=16s

    As for the animation, definitely a lot better than the "trying to find that one arrow that isn't broken" animation.
    (2)

  3. #3
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I love, on my alt, when my body randomly flails around after casting empyreal arrow and going into my next move. Wish that would be fixed.
    (0)

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Nestama View Post
    As a heads up, you can directly link the moment you want show
    https://youtu.be/DF2C7sq7HcI?t=16s

    As for the animation, definitely a lot better than the "trying to find that one arrow that isn't broken" animation.
    Mobile posting is a bit unfriendly in that regard.
    (0)

  5. #5
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Oh, I didn't notice that! Keen eye! That looks much better. I suspect Iron Jaws will stay the same (in fact, I wouldn't be surprised if its animation is the one they cobbled onto WM, since you already do that finger flair thing, which seems natural for the casting animation we did have).
    (0)
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

  6. #6
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    That's much better. I hope the mch animation gets changed too. I actually think it looked worse than brd.
    (1)

  7. #7
    Player
    Zadist's Avatar
    Join Date
    Jun 2015
    Posts
    104
    Character
    Zadist Seroquin
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Yeah, I really hope they change the gauss barrel animation. At the moment it looks like my character is Indiana Jones who was just handed a snake, like "here hold this".
    (2)

  8. #8
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Where is the confirmation this is true?, watched the video not sure what to think.
    (0)

  9. #9
    Player
    Hivernica's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    353
    Character
    Damien Nellemond
    World
    Coeurl
    Main Class
    Astrologian Lv 84
    Why aren't the animations that fluid in my game ;_;
    (0)
    Quand la magie tombe au rythme d’un billet pris dans le vent
    On reprend notre chemin et on grave un nom commun dans le néant


  10. #10
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    I hope that machinist also obtains a animation change as well.

    Machinist really should be aiming their gun for a good shot rather than waving it around when trying to aim for a good hit.
    (0)

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