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  1. #11
    Player
    RethDaron's Avatar
    Join Date
    Sep 2011
    Posts
    200
    Character
    Rilfid Gallen
    World
    Goblin
    Main Class
    Gunbreaker Lv 90
    I might be alone on this, but a lot of things of 2.0 aren't to my liking.

    The new UI is too "WoW" like for me. I hope they keep the gamepad UI streamlined like the one we have now.

    The fact Yoshi-P is supporting add-on's is upsetting. There are some in other games that give game-breaking advantages (like WoW's Auctioneer, which let's you check the auction from anywhere).

    The cross-world LFG is another I don't like. Ruins the sense of community, IMO.

    I know not everyone sees it this way, and those opinions are fine. But sadly I'm feeling like Yoshi-P is taking the game too "standard MMO". Makes me wonder what the original dev team's XIV would look like right now.
    (4)

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by RethDaron View Post
    I might be alone on this, but a lot of things of 2.0 aren't to my liking.

    The new UI is too "WoW" like for me. I hope they keep the gamepad UI streamlined like the one we have now.

    The fact Yoshi-P is supporting add-on's is upsetting. There are some in other games that give game-breaking advantages (like WoW's Auctioneer, which let's you check the auction from anywhere).

    The cross-world LFG is another I don't like. Ruins the sense of community, IMO.

    I know not everyone sees it this way, and those opinions are fine. But sadly I'm feeling like Yoshi-P is taking the game too "standard MMO". Makes me wonder what the original dev team's XIV would look like right now.
    The new UI is perfectly fine. "Too WoW like" isn't very descriptive. However, your point that he's supporting add ons of course give rise to the question of how much information is too much, and when does it become an elitists wet dream, and everyone else's nightmare?

    But yeah, the cross world thing basically serves to erode the foundation of the idea of "a world" which I thought was what an MMO was all about. I never through of an MMO as a co-op mode for mutliplayer content.

    The direction they take the game basically suggests they think more along the lines of this being a 'co-op' mode game, like Vindictus or GW1, and not a proper MMO like FFXI was, and other games like it.
    (3)


  3. #13
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Blame Griefers? Most concepts are put in place to prevent a boring dull experience in a game. Competition and gameplay should not come down to claiming a mob before another or waiting countless hours just to do something. The competition and gameplay should come from the ability to get into an event in a matter of minutes as well as have the competition come down to being the first to beat the dungeon, beating the dungeon in the quickest manner, getting the first piece of loot from said dungeon or the rarest loot. It shouldn't be griefing people who claim a mob and getting in their way with lag as you try to sabotage their ability to overcome a foe.

    If you want to blame anyone from why instances are favored in an MMO it's the people who take the time to make a game a nightmare for those who just want to have fun. It's much wiser for a team to be able to develop content to challenge a player rather then content taht pits players against one another to claim a mob then beat it, forcing the other teams to wait hours upon hours just for the chance to try again. Time sinks, that's what they are and they ain't no fun lol. It is funny how people complain about concepts that cut down on time sinks cause in the end that's what they are producing, they are actually producing concepts to cut on the time sinks. How evil of them!
    (2)

  4. #14
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I don't want my MMO to turn into a lobby, I'm not keen on this "Worldless" idea.
    (9)

  5. #15
    Player
    Aldwin's Avatar
    Join Date
    Mar 2011
    Posts
    109
    Character
    Aldwin Aybara
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    I have played both games (xi and wow) extinsively as well. Xi about 6 years, wow about 5. One thing I missed in xi was the community, and I don't mean only my friends. Seeing the same people in towns, groups, just running by them randomly on occasion, the same names, same characters and hopefully, same people playing them, made the game feel like a real world in a way. I didn't like when xi allowed server transfers for that reason. I didn't like how in wow everyone has so many different characters either. Most people in xi only had 1 (1 main character at least) and that gave them an "identity" imo.

    The dungeon finder in wow is nice, to get fast groups together, but I rarely, if ever, make friends doing it. In most cases there isn't even any talk. It may be a good thing to not have to wait to build groups, but its also bad imo to lose so much player interaction in an mmorpg.

    I think something in the middle might be a better idea. Maybe cross server inviting, or a way for people to look for members, cross server, but not be able to que up into random groups. Make people talk to each other to invite members. Also make people travel to the dungeons (honestly, how many people playing wow today have even half a clue where most of the dungeons are located, what a waste of world space).

    "[Hello!][Experience points.][Do you need it?] ^.^"
    (5)
    Last edited by Aldwin; 04-12-2012 at 07:11 PM.

  6. #16
    Player
    Nixius's Avatar
    Join Date
    Jul 2011
    Posts
    150
    Character
    Riyuna Nixilus
    World
    Shiva
    Main Class
    Paladin Lv 80
    I personally won't use the content finder unless I had to, and I can only get on half a dozen hours a week.

    I agree with everyone else about not making friends too, there's no sense of community.

    On the other hand, I guess it's good to have for the people that would use it straight away and don't care about sense of community?
    (3)

  7. #17
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    You don't have to use it. You don't have to use it. You don't have to use it. You don't have to use it. You don't have to use it. You don't have to use it. You don't have to use it. You don't have to use it. You don't have to use it. You don't have to use it. You don't have to use it. You don't have to use it. You don't have to use it.

    Maybe if I say it enough times people will get it. Get in a good LS, find some friends, get in a static on your server, do SOMETHING. You won't have to use it if you play with your own community. I have a great LS and I will never be using the content finder, ever. It is 100% optional and I personally will never ever be using it. Am I bothered by its inclusion despite the fact that I won't use it? Nope, not one bit. Deal with it.

    Edit:


    Quote Originally Posted by Jynx View Post
    I don't want my MMO to turn into a lobby, I'm not keen on this "Worldless" idea.
    I don't think that's what they mean by Worldless model. The game will NEVER be fully instanced or full open-world, ever. Thus, not a lobby game.
    (2)
    Last edited by Arcell; 04-12-2012 at 08:17 PM.

  8. #18
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    No concerns here. As someone who heavily used WOW's cross-realm features, the amount of "griefers" and problems I ran across is insignificant and well worth the huge convenience that they offered. The revival of older, non end-game content was also a huge deal for me.
    (1)

  9. #19
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Darkhaund View Post
    I have played FF11, WoW for quite a while and I see the benefits and cons of each game. And as we all know, nothing in this world is perfect. Some things will please others and piss others as well.

    That being said, I would like to share with you my "concerns" about the "Worldless" system that they plan to implement.

    In FF11, we all knew how it worked. Sure, there was drama, but we knew who was good, who was bad, etc etc. The community was close and well it was what it was.

    In WoW with the dungeon finder, it became much faster and easier to do the dungeons, howerver this brought some inconveniences that I personally dont like such as:

    1. The is a no sense of community since you just que, you group you get it done and it is over. This most of the time prompts to people in that group not being patient, leaving after 1 or 2 wipes and even people just getting and item that they want and leaving.

    2. You dont get time to enjoy or to "plan" since you dont know who you will endup with, you end up doing just the necessary bosses in order to finish the dungeon.

    On the other side in FF11 sometimes you and to just idle there in Jeuno or Whitegate for hours just to find either a party or to be able to do something.

    I really hope that SE can deliver something in-between. I really liked the tight community that 11 gave us, and I dont like the way WoW has been evolving.

    What are you opinion or comments on this guys?
    I think having an active Linkshell with participating members that you like will resolve these issues.

    Unless I'm really bored... (Which does happen occasionally.) I won't be using the content Finder.
    (0)

  10. #20
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by RethDaron View Post
    The fact Yoshi-P is supporting add-on's is upsetting. There are some in other games that give game-breaking advantages (like WoW's Auctioneer, which let's you check the auction from anywhere).
    Just wanted to say that this is flat out wrong. What you're thinking of is WOW Mobile, which was developed by Blizzard and you have to get a subscription from them for $3 a month. There is no user-made addon that lets you do this.
    (1)

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