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  1. #131
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Hmmm...maybe just add an option to <Create New Party> <set password>? Then you can screen people who want to join.

    Imagine this scenario: Your LS makes an Alliance with an LS on another server. You can setup dates & times on your web pages and set a password (or distribute in-game).

    Our Blog Pages could have a Calendar where we mark events and announcements go to anyone who Follows you.

    I think it's possible to have cross-server friends that are as good (if not better) than some Linkshells. Just don't talk trash about anybody cuz a miss-tell can ruin you, trust me, I know.
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  2. #132
    Player
    JakeRoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    260
    Character
    Jake Roon
    World
    Balmung
    Main Class
    Conjurer Lv 50
    who the heck necroed this post from last YEAR?
    (0)

  3. #133
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    worldless model with a content finder will mean alot of people dropping out of party while in the middle of doing something like a raid because your not doing it in 5 seconds and people can act like pricks because they can get a party automaticly and not have to worry about a leader saying hell no to that person.

    SE should just make a world with sandbox things in it then have different theme parks inside each zone that way the game can expand for everyone and not feel confined. FFXI, Rift pertty much had the elements of that. last thing i know i want is a queue up and wait game where 90% of people sitting in a hub city.
    (2)

  4. #134
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I think a worldless model is a fantastic idea, but it should be implemented intelligently. Large-scale raid setups like Dynamis was, or Limbus, would benefit immensely from such a system, mostly because those things are a grind no matter how you slice it. Chatter was mostly kept to a minimum in most shells I used to run with, and those that did talk were usually the most obnoxious little e-peen whores you could imagine. Worldless models would free people from the shackles of end-game shells, which would let casual players in on content that used to be the semi-exclusive territory of the hard-core.

    Couple that, then, with smaller events that require you to play with people on your own server, and designed for 4-8 people. It's in dungeons like this that people really bond anyway, and that way you could still build a sense of server cohesion and a smaller community feel.

    Just my two cents, anyway. If it turns into a "Join the queue" game for every event, that's going to be disappointing in my mind, but it can certainly be done with more finesse.
    (0)

  5. #135
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    I wasn't a fan of this feature in WoW. It's more likely that I won't like it in XIV also.
    (2)

  6. #136
    Moderator Qeepel's Avatar
    Join Date
    Feb 2011
    Posts
    483
    Hello everyone,

    We're going to close this thread as there are currently multiple threads on the same topic. If you wish to continue your discussion, please refer to one of the more recent threads.

    Thank you for your understanding.

    -SQUARE ENIX MODERATOR
    (1)

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