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  1. #1
    Player
    Avatar de Ninster
    Inscrit
    janvier 2014
    Lieu
    Limsa Lomisa
    Messages
    411
    Character
    Ninster Barlow
    World
    Goblin
    Main Class
    Arcaniste Lv 90

    What if traits were retroactively applied for HW?

    By this, I mean, if at one point traits for battle classes were introduced in the span of lvl 51 - 60, what would you like to see for your job?

    To keep things simple, let's just say you'd obtain them at lvl 53, lvl 56, and lvl 59. So 3 traits.

    Keep in mind there are traits for direct stat increases and damage/healing buffs as well. Being a "what if" thread, anything is fair game. Provide a name if you like, or don't (I myself am not great at naming things).

    Personally for summoner, I'd like to see a buff to Tri-bind's potency (maybe 60?). Cross-classing Blizzard II because it drives the nail in the coffin for this ability has always been unsettling for me. To come up with 2 others though would be difficult...

    Anyway, just a reminder: I'm posting in General Discussion because I'd like to see what traits people could come up with for ALL jobs. Discuss/debate ideas if you like, just try not to derail completely where people stop posting ideas.
    (0)

  2. #2
    Player Avatar de Kaurie
    Inscrit
    avril 2015
    Messages
    2 427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Invocateur Lv 80
    I personally don't see a point in having traits affect abilities that are not cross-classable. In this case, they may as well just make the ability like that by default.

    For example, there could be a WHM trait for Cleric Stance that provides an accuracy buff. This accuracy buff would then only apply for WHM and not AST/SCH.

    Physick, for ACN, could have a trait that in the 50's applies an INT based heal. Cure Potency: 400, INT Cure Potency: 100 or whatever, allowing for a bit more healing power while in Cleric Stance for SCH, or a bit more of a useful heal for SMN.
    (0)

  3. #3
    Player
    Avatar de Lethallin
    Inscrit
    aot 2013
    Messages
    256
    Character
    Lethallin Ari
    World
    Siren
    Main Class
    Guerrier Lv 62
    Make fracture worth the GCD on Warriors.

    Mercy Stroke heal works if the mob dies within 3 seconds (or so).

    A trait for PLDs flash to make it deal damage.
    (0)

  4. #4
    Player
    Avatar de WingsOfAzrael
    Inscrit
    juin 2015
    Messages
    239
    Character
    Emarial Artayu
    World
    Hyperion
    Main Class
    Mage blanc Lv 90
    sch: 4th aetherflow stack ty
    and tbh thats all i can think of
    (1)

  5. #5
    Player
    Avatar de Azper
    Inscrit
    septembre 2014
    Messages
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    Mage blanc Lv 100
    I'd like another enhancement to Shroud of Saints, whether it be reducing the cooldown or buffing the potency.
    (0)

  6. #6
    Player
    Avatar de Callback
    Inscrit
    dcembre 2015
    Messages
    334
    Character
    Callback Spanner
    World
    Ultros
    Main Class
    Ninja Lv 60
    Enhanced Death Blossom II: TP cost reduced so it no longer insta-drains you, and further boosted potency so ninjas aren't 100% useless at AoE.
    (1)

  7. #7
    Player Avatar de Kaurie
    Inscrit
    avril 2015
    Messages
    2 427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Invocateur Lv 80
    Citation Envoyé par WingsOfAzrael Voir le message
    sch: 4th aetherflow stack ty
    and tbh thats all i can think of
    TBH I am not sure why we did not get this. Aetherdam 8, Aetherdam II 20, Aetherdam II 40 -> makes sense Aetherdam III would be 60
    (1)

  8. #8
    Player
    Avatar de Thunda_Cat_SMASH
    Inscrit
    dcembre 2014
    Messages
    2 105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Maraudeur Lv 79
    Break shot: Increases effectiveness of Dismantle and Rend Mind to 15%.

    Heavy Metal: Critical damage on lead shots DoT has a chance buff the turret's damage by 50% for 10 seconds for Rook, 20% for a bishop for 12 seconds.

    Piercing shot: Increases the potency increase of ammo by 50, rather than 20 for all weapon skills.

    At least, I'd like to see lead ah it's DoT tie into something!
    (0)