

this would require some MAJOR changes to the queue and job systems, for the expert duty roulette you would be in the queue 6 times instead of 2 and stance switching skills would be disabled while on the DF serverDoesn't break the Trinity system in the slightest. You queue, once you start, you are allocated one of: tank stance (eg fencing parries), dps stance (eg en-spelled swords) or healing stance (eg cures and debuffs). You might need a macro'd gearswap.
This system could be used for other classes like Beastmaster (different pets dependent on the role) and Puppetmaster (different Mammet frames) etc. Of course it means that these jobs would insta-queue, but perhaps as the game gets older, that becomes a desirable function for new jobs.
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