If I'm going through a full rotation manually, I don't really mind clicking through the window a couple extra times since it doesn't add much. But I'd love this for the times where I want to just CS2 my way through a bunch of crafts because I don't trust Quick Synth to do it right. (They punish the use of spiritbonding gear in quick synth really hard in HW.)

What I'd like better than that, though, is to have some control over what the game thinks I'm doing during quick synth. Right now the success rate seems to be just a roll against the recipe difficulty and your stats, without being any sort of simulation of attempting to craft the item. I get why they wouldn't want to do a full simulation with every quick synth, but it would be nice if we could tell the game "Act like I'm using Careful Synth II, or Steady Hand into Standard Synthesis" at a basic level (this still works out to just being a check against your Craftsmanship or CP.) Or just have the game take into account that it's a possibility. Basically, if a player can complete the synth 100% of the time with one button, there's no reason Quick Synth should ever be failing.