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  1. #11
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    to be honest i was kind of surprised to see the wow lfr raid difficulty model here, where before we had things like crystal labirinth and world of darkness etc.

    raiding is always going to take a hit when there is no reason to do it. to lfr players, being in lfr is an end to a means - but raiding, and I mean actual raiding, is just wasting their time doing something they maybe enjoy all 15 minutes of.

    I mean personally I could care less about the story. I really don't appreciate a story scene at all in a multiplayer game unless it was made like the creators wanted us to watch it.

    Quote Originally Posted by Nephisto View Post
    I'm one of those 98%, so I'm really happy with the Alex Normal. If 98% of the players who pay are casuals, I understand SE to satisfy them, and not the 2% hardcore raiders. You can skip the cutscenes in Normal mode and wait in Savage to watch it...
    if the point was a dartboard and your post was a dart... well let's just say it didn't hit the board. at all. in fact, it probably hit a person, their cat, and the fine china.

    All anyone is saying is more content is better content. World of Warcraft has like 5 levels of difficulty for every raid and now nobody gives a shit about raiding. If you beat alex on it's tuning intended for all players, are you even interested in engaging him on a higher difficulty level? More than likely, no. But if you have the Unearthed Chamber of Allag or whatever to do AND Alexander, you will probably TRY to check both of them out. Especially if it has a cool item in it that you want.
    (1)

  2. #12
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    I'd like to call doubt onto the assertion that "Raiding is growing unpopular." I would counter it by saying: "Raiding has become very accessible, more people are doing it than ever."

    Quote Originally Posted by Pyroclastic View Post
    You are forgetting that the "Savage raids" will go back to second/final coil difficulty.
    Alex Savage was a pretty brutal experience that only 58 people had managed to complete within 40 days of its release.



    It only became manageable through attrition (Casual players grinding for weeks/months to get full 200 sets + weapons). It's not as though people have been lacking for challenge.
    (1)
    Last edited by Galgarion; 02-07-2016 at 03:00 PM.

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