Currently tank accessories are 0% compared to left side gear. I'm confused as to the point being made here. O.oIf your 50/60/70% VIT theory came to be true, then tank accessories would be complete junk compared to the left side gear.
210 melee boots - 62 STR
210 melee accessory - 47 STR, ~75% of head/hands/boots
210 tank boots - 62 STR/66 VIT
210 tank accessory - 49 VIT, that's barely 50% of head/hands/boots at 70%VIT/30%STR
The damage added from STR accessories on tank comes out the same as melee, about 75% of the damage boost of head/hands/feet. VIT under a 70/30 would be about 54%, at 60/40 would be around 46%, and at 50/50 would be around 38% of the head/hands/feet piece at same ilvl.
That just means that upgrading accessories is a lower priority than upgrading left side gear. That is the same as it currently is.The damage added from STR accessories on tank comes out the same as melee, about 75% of the damage boost of head/hands/feet. VIT under a 70/30 would be about 54%, at 60/40 would be around 46%, and at 50/50 would be around 38% of the head/hands/feet piece at same ilvl.
It would make it a much, much lower priority. The average ilvl is already a bad judge of stats, this would make it far worse. Instead of being less than half a body/legs piece, accessories would become less than 1/4.
This is ignoring the dual role VIT will play; AP and HP. And so what if that's the case? We'll be getting our AP from 2 sources (most likely), and our left gear has plenty of both. Right gear has always had only 1 main stat on them.The damage added from STR accessories on tank comes out the same as melee, about 75% of the damage boost of head/hands/feet. VIT under a 70/30 would be about 54%, at 60/40 would be around 46%, and at 50/50 would be around 38% of the head/hands/feet piece at same ilvl.
It's not really an issue if our new left side gear will be a bit lower for the effectiveness of our AP, because it'll (probably) be that only stat that's not a 1:1 AP to stat ratio.
Course, if VIT is going to be 1:1 AP ratio, and STR does nothing, that throws everything off.
SE please give us the numbers
I'm sure plenty of fellow STR tanks will be butthurt by this and clearly from the state of the forums and reddit, they already are. The DPS of tanks in this game was icing on the cake for me, not the cake itself, so its no skin off my back.I don't blame your skepticism... but this statement.... the majority of players are needing tank dps to clear a3s/a4s and this would really squelch raid progress for a while. Plus I am presently subscribing to the conspiracy theory that SE is doing as much as they can to bring players to the tanking side, and this would likely cause a bit of an exodus, leading to longer dungeon queues. blah blah, snowball effect.
Again, not an impossible scenario.
I do think that it is wholly illogical to assume that if tank DPS is getting nerfed, combined with SE already coming out and explicitly stating that DPS checks and burdens placed on specific roles are getting eased up on, that we will struggle in A5-9S. If A1-4S has taught us anything its that DPS checks should not be the sole thing making content difficult.
DPS checks and the pacing of content are more than likely going to be adjusted to account for whatever tank DPS ceilings wind up being.
If VIT is 1:1 AP then STR is literally worthless, and we'll have the HP of a full fending tank and the DPS of a full STR in one gearset, which I don't see happening honestly.This is ignoring the dual role VIT will play; AP and HP. And so what if that's the case? We'll be getting our AP from 2 sources (most likely), and our left gear has plenty of both. Right gear has always had only 1 main stat on them.
It's not really an issue if our new left side gear will be a bit lower for the effectiveness of our AP, because it'll (probably) be that only stat that's not a 1:1 AP to stat ratio.
Course, if VIT is going to be 1:1 AP ratio, and STR does nothing, that throws everything off.
SE please give us the numbers
Ever since they first announced this change I always assumed we were going to wind up with VIT accessories that act like pentamelds, giving us higher DPS and HP than one over the other (slaying over fending or vice versa) but less than the maximum.
Either way, I'll continue hitting whatever the DPS ceiling winds up being. Hopefully everyone else does too, now that that ceiling can no longer be obscured by gear choices.
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