Problem is, once groups find themselves hitting a wall, they start looking for every advantage they can get to clear that hurdle. Sometimes you have to do something you don't necessarily like for the sake of your group, and that's just the way it isSome people put the min/maxing meta over their freedom and fun. I've lost count of how many times I've read people complaining about "my static is making me change from X class to Y class, I don't like that class but I have to learn it and play".
Personally, I would never be ok with this type of decision, and I know a lot of people agree with me. That's just their way of playing, so taking the "best combination" as a norm is quite unreasonable.
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