Quote Originally Posted by Devils_Lawyer View Post
What this game should have had from the beginning was a main story (and its dungeons) that became harder over time with more complex bosses so people would have had little choice but to become better and better.

But then again this is a casual game....
Saved yourself with that last line.

There is complexity, and an increase in difficulty in dungeon instances as you level. You just can't experience it more than once, after which it is less complex and less difficult, due to familiarity with mechanics.

I hope the Mentoring system works out, although I would guess only a few of the folks who complain on the forums about 'bad players' will contribute.