Quote Originally Posted by Reynhart View Post
It's a good thing that this game is not like FFXI, but if they don't expand the effect of stats, why bother having them ?
This. With the direction FFXIV is going there's really no reason to have stats at all. Every job has every so-called "main" stat, but only two or three affect that job at all, and generally only one does the player bother boosting. You could pretty much straight up remove STR VIT INT MND DEX PIE from the game and replace them all with "Damage", "HP", and "MP", and the game would be otherwise largely unchanged.

Really the only reason we have them at all is that it's expected for those stats (or similar ones) to exist in an RPG.

It'd be nice if players were expected to balance their stats. For example, you want to max out your damage, but if you negelct your defensive stats too much you're a glass cannon and no use to anyone, so sacrifice some of that damage to build up your defenseive stats. In FFXIV, though, players have one option and one option only: pump up your main stat as high as it will go.