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  1. #11
    Player
    NationalVelvet's Avatar
    Join Date
    Jan 2016
    Posts
    42
    Character
    Darkchylde's Odyssey
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Yeah that was similar to me. The healer was crap and died by not staying back and I had to keep using sleep on adds to try and regen my own health.
    (1)

  2. #12
    Player
    NationalVelvet's Avatar
    Join Date
    Jan 2016
    Posts
    42
    Character
    Darkchylde's Odyssey
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    The problem was it was the healer who got themself and the one other player killed and I had hardly any health and had to keep using sleep to buy time to regen my health. Not really my fault if they were too stupid to realize it was a problem they created.
    (1)

  3. #13
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Healing is quite easy in this game, so as long as people are dodging and mitigating properly, there isn't much point. That said, at some lower levels, it does help while people are learning still.
    (0)

  4. #14
    Player
    Archulak's Avatar
    Join Date
    Nov 2013
    Posts
    161
    Character
    Lady Archulak
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Sleep is pretty worthless, unless your tank is dead or super bad, as soon as you hit lvl 18 and learn fire 2. From then on it's almost always better to spam fire 2 if there are at least 2 mobs so you'd always be waking up whatever you sleep.
    (2)

  5. #15
    Player
    NationalVelvet's Avatar
    Join Date
    Jan 2016
    Posts
    42
    Character
    Darkchylde's Odyssey
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Yeah I started doing that now at the beginning of the dungeon before we set off.
    (0)

  6. #16
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Also, if you remember their names, you may wish to report them for abuse of the vote kick function.
    (2)

  7. #17
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    The problem with sleep aside from what has already been mentioned is it doesn't gel very well with tanking. WAR and DRK both have very good AoE enmity moves which they will spam in lower content, this will just wake the mobs up that are sleeping anyway. It works better with PLD tanks but everyone got so used to not using it that people prefer that way now as it's quicker and easier, even with PLD's.

    As a BLM I tend to use if for solo content, works well then if you have to fight 3-4 mobs for a quest or whatever.
    (2)

  8. #18
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Sleep is really a blackmages "Oh shit" skill. I know leveling in Darkhold the monk got knocked off (and eaten alive basically lol) we ended up with a massive hoard and sleep kept em well in check. Got 2 comms too. Plus doing the level 56 (or 58?) skill quest it was almost a must to stop the flood of damage.
    (1)
    Last edited by AlphaFox; 02-01-2016 at 07:02 AM.

  9. #19
    Player
    The_Greatest_Evil's Avatar
    Join Date
    Oct 2015
    Posts
    148
    Character
    Thief Senpai
    World
    Behemoth
    Main Class
    Lancer Lv 54
    Normally the White Mage use the sleep option on low lv dungeons. Your BLM sleep it's useful on individual dutys or on pvp. Always ask the tanker if you can use or no.
    (0)

  10. #20
    Player
    Synrin's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    632
    Character
    Mel Az
    World
    Cerberus
    Main Class
    Arcanist Lv 80
    I would find it useful only and only if something goes reaaal bad in the dungeon. Otherwise at level 50, due to the big pulls, it makes no difference. AoE everything down and move on. I understand your thought behind it but there is really no need for it. I would get quite annoyed as well if a BLM was spamming sleep on adds instead of using AoE fire to burn them down. It is at that point, a waste.

    EDIT: It is however useful if your group is incompetent, i.e. if the healer struggles or the tank can't keep the aggro. Or if they pull too much for their capabilities.
    (0)

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