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  1. #1
    Player
    NationalVelvet's Avatar
    Join Date
    Jan 2016
    Posts
    42
    Character
    Darkchylde's Odyssey
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60

    Black Mage 'Sleep' action in Dungeons

    Hi all,

    Im still fairly new to the game (just over a week). My black mage is nearing 50 and I had a question on putting adds to sleep in Dungeons.

    Generally speaking for crowd control purposes I put adds to sleep but of course ignore trying it on bosses as my probability it never works on the big guys. I just had some player in a higher level dungeon send a message stating "stop wasting time casting sleep" of which I responded that it does work on adds and demonstrated it.

    Well anyway, they waited right to the boss and then kicked me. I had performed well throughout the game (despite the crappy healer).

    Is it uncool to use 'sleep' in Dungeons or not? Is there a best or worst time?

    Thanks guys!
    (0)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Sleep beyond LV50 is worthless since either mobs are immune to it or people are going to want to you to AOE spam in big pulls. The group you were with kicked you because you tried to correct them and no one likes others confronting them.
    (10)

  3. #3
    Player
    Seisha's Avatar
    Join Date
    Sep 2015
    Posts
    193
    Character
    Otsu Komachi
    World
    Balmung
    Main Class
    Astrologian Lv 70
    i used sleep just earlier during a Sohm Al run when the tank died. I slept one and bonded the others and sprinted around until the tank came back... it has it uses.
    (8)

  4. #4
    Player
    Lukha's Avatar
    Join Date
    Feb 2014
    Location
    Goblet W13P13, Ul'Dah
    Posts
    1,439
    Character
    Lukh'a Lybhica
    World
    Adamantoise
    Main Class
    Conjurer Lv 100
    Sleep might be useful in the case that you've got a full or most of a party of people new to the game, with gear below or about the level of the dungeon you're in. Most of the time these days you're going to be in a party of level-synced 60s capable of steamrolling the dungeon, and without the patience to do anything else, and in that case sleep won't help because everything dies so quick anyway.

    They're assholes for kicking you instead of explaining that, though.

    On the other hand, sleep is super useful in PvP.
    (8)

  5. #5
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Aside from something going terribly wrong, so like what Seisha described....don't bother using it.
    I only ever use it if a tank or healer specifically ask me to, and usually that's in a super newbie dungeon, and then I don't mind so much.

    EDIT I also use it all the time by myself, of course, because squishy mage and 4 enemies at once doesn't end well
    (6)
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  6. #6
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Mobs in leveling dungeons are susceptible to sleep. Some in lvl 50 dungeons as well (the first few anyway). That said, all bosses are immune.
    (0)

  7. #7
    Player
    Darkstride's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,587
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    It's generally more efficient to focus on damage rather than crowd control, especially as a job with high AoE damage capability. I don't think it warrants kicking someone from a group, though.
    (8)

  8. #8
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by UBERHAXED View Post
    Mobs in leveling dungeons are susceptible to sleep. Some in lvl 50 dungeons as well (the first few anyway). That said, all bosses are immune.
    Sadly, virtually all dungeon mobs are immune to sleep post level 50. So don't get too comfortable using this spell in battle. It will outlive its usefulness sooner rather than you might think.
    (2)

  9. #9
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Depends on which dungeon
    (0)

  10. #10
    Player
    BraveheartRamo's Avatar
    Join Date
    Nov 2012
    Posts
    169
    Character
    Ramo Dan
    World
    Brynhildr
    Main Class
    Arcanist Lv 100
    As Lukha mentioned in post, it would be useful in low lvl duns with first time or unsynced parties or when something goes wrong, but again it can be useless as other members would use AOE and wake it up. I'd suggest asking party if they prefer to have Sleep used, this way the party can be more organized especially when target marking are used.
    (0)

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