Quote Originally Posted by Physic View Post
I think what it boils down to, is whether one thinks of a black mage as an elementalist or a dark magic user. conjurer is definately the elementalist, and thaum is the dark /light magic user (but in this game we are mostly exposed to the dark magic user)
the real problem, is in their very creation, they wanted to not have the concept of i just heal and i just do dmg in these mage classes, one is supposed to work via elements the other via life and death. Now they want to make a large shift, and make them fit roles they were never meant for.

basically we cant look to lore, history and such to decide who will do what, because the truth is thaum and con both were made so they could either be a whm or a blm.

but looking at their recent changes, it seems con is leaning heavily toward whm, while its possible they could go 180 and let whm settle on thm, based on the job changes and the stat distributions and what not, it seems slightly more likely that thaum will get blm, the major thing making this a bit questionable, is the ancient magics, fairly powerful elemental nukes dont really gel well with our old concept of whm.

But who knows maybe the new whm wont be a pansypants with no elemental abilities.
The thing is though, if they're going to go with jobs as being throwbacks to classic Final Fantasy jobs, which they are, then BLM IS an elementalist at its core. Elemental nukes have always been the primary staple of BLMs.

Also, we CAN still look to lore, because they aren't going to rewrite it to fit new additions. They're going to make new additions that add to the lore we already have. Creating more lore to flesh out the already established world has been one of Yoshi's major goals from the start. So the lore we have is perfectly valid to speculate off of.

As far as the recent changes go, they were really only a quick bandaid fix to hold us over until they did the actual redo. I believe they gave CNJ Cure/Curaga/Raise because at the time, CNJ already HAD Cure/Raise, and it was easier at the time to just add to it instead of trying to rearrange abilities before they were ready to.