Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast
Results 91 to 100 of 118

Dev. Posts

Hybrid View

  1. #1
    Player
    Inaaca's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Inaca Selenaca
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Physic View Post
    I think what it boils down to, is whether one thinks of a black mage as an elementalist or a dark magic user. conjurer is definately the elementalist, and thaum is the dark /light magic user (but in this game we are mostly exposed to the dark magic user)
    the real problem, is in their very creation, they wanted to not have the concept of i just heal and i just do dmg in these mage classes, one is supposed to work via elements the other via life and death. Now they want to make a large shift, and make them fit roles they were never meant for.

    basically we cant look to lore, history and such to decide who will do what, because the truth is thaum and con both were made so they could either be a whm or a blm.

    but looking at their recent changes, it seems con is leaning heavily toward whm, while its possible they could go 180 and let whm settle on thm, based on the job changes and the stat distributions and what not, it seems slightly more likely that thaum will get blm, the major thing making this a bit questionable, is the ancient magics, fairly powerful elemental nukes dont really gel well with our old concept of whm.

    But who knows maybe the new whm wont be a pansypants with no elemental abilities.
    The thing is though, if they're going to go with jobs as being throwbacks to classic Final Fantasy jobs, which they are, then BLM IS an elementalist at its core. Elemental nukes have always been the primary staple of BLMs.

    Also, we CAN still look to lore, because they aren't going to rewrite it to fit new additions. They're going to make new additions that add to the lore we already have. Creating more lore to flesh out the already established world has been one of Yoshi's major goals from the start. So the lore we have is perfectly valid to speculate off of.

    As far as the recent changes go, they were really only a quick bandaid fix to hold us over until they did the actual redo. I believe they gave CNJ Cure/Curaga/Raise because at the time, CNJ already HAD Cure/Raise, and it was easier at the time to just add to it instead of trying to rearrange abilities before they were ready to.
    (1)

  2. #2
    Player

    Join Date
    Sep 2011
    Posts
    838
    Quote Originally Posted by Inaaca View Post
    The thing is though, if they're going to go with jobs as being throwbacks to classic Final Fantasy jobs, which they are, then BLM IS an elementalist at its core. Elemental nukes have always been the primary staple of BLMs.

    Also, we CAN still look to lore, because they aren't going to rewrite it to fit new additions. They're going to make new additions that add to the lore we already have. Creating more lore to flesh out the already established world has been one of Yoshi's major goals from the start. So the lore we have is perfectly valid to speculate off of.

    As far as the recent changes go, they were really only a quick bandaid fix to hold us over until they did the actual redo. I believe they gave CNJ Cure/Curaga/Raise because at the time, CNJ already HAD Cure/Raise, and it was easier at the time to just add to it instead of trying to rearrange abilities before they were ready to.
    i think CON will get blackmage, as you point out blackmage always has elemental nukes. sure they get other magic but always have elemental nukes. but this argument about jobs fitting lore, i have to look at paladin, and think ul'dah gladiators don't seem like knights with godly connections, nor do marauder. but i still put CON as blackmage
    (1)
    What I have shown you is reality. What you remember, that is the illusion.

  3. #3
    Player
    SmokeyTheSequel's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    217
    Character
    Smokey Asura
    World
    Cactuar
    Main Class
    Fisher Lv 90
    I havent heard many people mention anything about Unbral and Astral.. Thm's best friend. Lets discuss.
    (0)

  4. #4
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    As long as low level items don't have so strict requirements all is fine in the kingdom.

    Having to shuffle around gear for all the low level classes because the requirements are so strict is pretty crap. Oh this level 21 beetle earring? Sorry, you are only level 20 and need to earn the right to use it on your 4th job so just go and buy the level 16 bone earrings for one level.
    (0)

  5. #5
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    You guys forget that there are more requirements to getting WHM. Obviously you will have to level CNJ and THM to get it. Like you have to level GLA and MRD for Paladin. Could do THM30 CNJ15 as requirement for WHM and have cure spells derive from the CNJ part of the class. The job system derives of mixed classes.
    (1)

  6. #6
    Player

    Join Date
    Aug 2011
    Posts
    179
    I remember reading someone post that on that 2.0 render/picuture of the group fighting that chimera hydra thing, apparently you can see a WHM (from the white mage casting animation?) wielding a radical in his hand (CNJ weapon). Can't find the person's original post, but does anyone know if there's any truth to that?? I couldn't see much.. but mayb that's cuz I want cnj to be blm, cause that what the LORE already dictates (get it together Dev's ).
    (0)

  7. #7
    Player
    Inaaca's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Inaca Selenaca
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Exni View Post
    I remember reading someone post that on that 2.0 render/picuture of the group fighting that chimera hydra thing, apparently you can see a WHM (from the white mage casting animation?) wielding a radical in his hand (CNJ weapon). Can't find the person's original post, but does anyone know if there's any truth to that?? I couldn't see much.. but mayb that's cuz I want cnj to be blm, cause that what the LORE already dictates (get it together Dev's ).
    Yeah, I looked into that, myself. Honestly, the referred to character (Agrias Oaks), is so small and surrounded in so many shiny effects that I can't make much out from it. I can't even tell what race Agrias is, much less what weapon he/she is wielding. Come to think of it, I don't even see anything depicting that it's supposed to be a WHM, so I'm really not sure what the so-called evidence is.
    (1)

  8. #8
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    My belief: CNJ30/THM15 = WHM and THM30/CNJ15 = BLM but we will have to wait for 1.20 to see how the abilities shake out.
    (1)

  9. #9
    Player
    Bowen's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,248
    Character
    Luca Abbot
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Rubicon View Post
    My belief: CNJ30/THM15 = BLM and THM30/CNJ15 = WHM but we will have to wait for 1.20 to see how the abilities shake out.
    There I fixed that little typo for you :3
    (2)

  10. #10
    Player
    Inaaca's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Inaca Selenaca
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rubicon View Post
    My belief: CNJ30/THM15 = WHM and THM30/CNJ15 = BLM but we will have to wait for 1.20 to see how the abilities shake out.
    We'll be finding out a lot sooner than that. Yoshi will be releasing the new list of abilities for classes in a week or so to get player feedback. Even better, if we're lucky, we may even be able to get an answer as to what class is what job in a few hours during the live session.
    (0)

Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast

Tags for this Thread