It's pretty heavily flawed, like alot of DD jobs post-HW. Brd, Mch, Blm, Drg, and Mnk are all now heavily penalized for moving. in a dodge-based, mechanics-heavy game..where 90% of content is a damage check and you fail for not meeting the damage..its like SEs left hand doesnt know what the right is doing.

Want a game thats heavily into mechanics and is reactionary? thats fine. Want a game thats got complex rotations and needs 100% constant applications without interruption? A-OK.

But they do not go together..its like oil and water, both are just fine on their own, but they do.not.mix.