Hype for my PLD tankbros.

Hype for my PLD tankbros.
[ WAR/DRK/PLD/NIN/BRD/WHM/MNK/BLM ]

Just wish we didn't have to wait till the 22nd with the prelim patch notes to actually find out what those changes might be...heh


Wohooo! Not like I think PLD needed that much of a change I main DRK but pref PLD over Thordan and Ravana EX.
Wonder what it will be changed? I'm guessing something to do with Clemency like a Cast time reduce to 2 or something.
Just to put it in perspective: Paladins currently have the worst MT DPS by a large margin, and also bring the least to the table from a mitigation perspective - Parry is actually made worse by a high block rate shield. We generate the least enmity, completely lack any kind of reliable AoE (which is funny because the extra mitigation our shield provides only works against large packs of mobs), our DoT is hidden at the end of a 3-move combo, we have no way to manage our TP (I've found myself running on fumes by the end of almost every FATE I've done for the relic), and our "utility" moves are clumsy and disproportionately hard to use effectively.
Still, really pumped for this. It seems like they've actually been listening, and that feels really good.
I don't think the cast timer is the problem so much as the fact that it's so easy to interrupt. There has been some consensus on the forums concerning what changes would help the job, and they range from extremely simple to extremely complex. I just hope that they get it right. DRK and WAR are both in very good spots--it would be fantastic if Paladin was given enough improvement and utility to close the gap.
I'd guess DRK may see a change to Living Dead to give it greater synergy with the increased HP pools the Vit-Str conversion is going to give them. Might also see a buff to non-DA C&S, or some way to manage MP while stuck in those phases of combat where you can't attack anything (without dropping Darkside).
Warriors are going to be nerfed, I'm guessing. Their axes will be replaced with pillows, and Fel Cleave will be replaced with Fel Cuddle.
Last edited by Jpec07; 01-31-2016 at 03:49 AM.
While it's true that having high block rate results in Parry, as a secondary stat, being worse, the best shields now are Towers due to Sheltron and (to an extent) Bulwark. On top of this, block is 1-9% more powerful than Parry atm so if you could've parried instead of blocked, it was better to block anyway. PLD, mitigation-wise, is fine - it only suffers slightly in magic fights compared to the other two. It's biggest problem is the lack of DPS, which is being addressed.
I forget where it was (though I think it was somewhere here), where someone mapped out the mitigation available through cooldowns and passive attributes to the three tanks, and found that Paladins mathematically actually have the worst mitigation options of the three - and to my knowledge, it's been this way since the Warrior buffs of 2.x. And that just sits funny with me when I remember Yoshi talking about Paladins as supposedly the most defensive tank, and the tank who takes the least damage. Maybe if they sit there and spam Stoneskin between each combo that's true, but that's an awfully specific circumstance.While it's true that having high block rate results in Parry, as a secondary stat, being worse, the best shields now are Towers due to Sheltron and (to an extent) Bulwark. On top of this, block is 1-9% more powerful than Parry atm so if you could've parried instead of blocked, it was better to block anyway. PLD, mitigation-wise, is fine - it only suffers slightly in magic fights compared to the other two. It's biggest problem is the lack of DPS, which is being addressed.
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It depends on how the fight is paced, how many hits the tank busters are, whether there's cleaves or not, etc. but basically Sheltron destroys that argument for any fight that isn't magic based (so, unfortunately, just A3S, Thordan EX, and Ravana EX atm). Not only is it ~29% damage reduction, it can be stacked with other CDs - obviously not additively but I think the only equivalent of Sheltron + Sentinel is DA + DM + Shadow Wall + Reprisal, and I'm not sure if that even adds up to enough. On top of this, an advantage of both DRK and PLD is that their short-CD-high-damage-reduction abilities are available out of their tank stances, unlike WAR which needs Defiance for IB. I think WAR might have the most overall mitigation in a given fight if using tank stance, but DRK/PLD have the highest burst mitigation rotation available to them with or without their tank stances. PLD also uniquely has Divine Veil, though that hasn't really needed utilizing yet.

As a WAR main I was almost offended...but then I laughed my ass off.
To add to it...
Berserk = Pillow Fight
Bloodbath = Flowerbath
LMAO
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