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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,885
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Don't forget that it took the community itself a few months to formulate the present views on PLD post-HW. If you look back to the first couple of months of posts, PLD was clearly meant to be the best MT, Sheltron was supposedly the second-coming of Inner Beast, and there was a 30+ page thread on how DRK obviously wasn't good enough to bring into Ex Primals. It took two world-first clears on something other than a PLD MT to turn that all on its head. That's also when we suddenly decided that the existing two-year-old tank 'meta' was actually an issue.

    You can design and balance classes on paper all you want, but you can't design for how people will come to play or perceive them.
    (0)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lyth View Post
    Don't forget that it took the community itself a few months to formulate the present views on PLD post-HW. If you look back to the first couple of months of posts, PLD was clearly meant to be the best MT, Sheltron was supposedly the second-coming of Inner Beast, and there was a 30+ page thread on how DRK obviously wasn't good enough to bring into Ex Primals.
    What it took is just simple new designs :
    "You know all these all powerful physical attacks ? Well, they're dead. Now, it's magic time ! And hard DPS checks"
    (0)

  3. #3
    Player
    Ebonwings's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    227
    Character
    Ebonwings Drakostorm
    World
    Excalibur
    Main Class
    Paladin Lv 80
    PLD for live and guess who gonna reset his PLD stats for more VIT since I messed up 8 points into DEX during my time playing PLD >.>
    (0)

  4. #4
    Player
    LadyCeles's Avatar
    Join Date
    May 2015
    Posts
    132
    Character
    Lady Celes
    World
    Lamia
    Main Class
    Gladiator Lv 70
    Wow. Pld is going to be a beast. More tp, more eminity, better DV and clemency, oaths not interupting ur rotation, k9re dps in shield, 10 extra potency to RA, and GB adding 20 potency to its initial hit and a whopping 10 to every tick. Using the same rotation and strats ull be producing alot higher numbers. Hopefully it doesnt make us to strong. I dont like being the broken class hahahaha
    (0)

  5. #5
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by LadyCeles View Post
    Hopefully it doesnt make us to strong. I dont like being the broken class hahahaha
    It won't make us too strong. The damage output will definitely be bigger, though (comparatively). I think people are underestimating how much a 100 potency increase (130 in FoF) can boost damage, specially when said increase will be active 100% of the time and the risk-reward relation of Goring Blade is so low. The enmity buff to Savage Blade is just icing on the cake, and all this together will actually make PLD's MT DPS go a lot higher now without the need to sacrifice HP for attack, which was one of the main problems PLD had in Gordias Savage progression. I'm pretty happy with the changes!
    (1)

  6. #6
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    Class/Job Action/Status Adjustment
    All Classes | Sprint | TP cost has been removed in PvP areas. Duration has been set to 10 seconds in PvP areas. Use will no longer interrupt weaponskill combos.

    Gladiator/Paladin | Fast Blade|TP cost has been reduced from 70 to 60.
    Savage Blade |The amount of enmity generated has been increased.
    Goring Blade |Potency when used as a combo action has been increased from 220 to 240. Damage over time potency has been increased from 40 to 50.
    Royal Authority |Potency when used as a combo action has been increased from 340 to 350.
    Clemency |Casting time reduced from 3 to 2 seconds.
    Divine Veil |The protective barrier that is cast on all party members within range when you receive a healing spell now activates even when healing yourself. Recast time reduced from 150 seconds to 120 seconds.
    Sword Oath |Use will no longer interrupt weaponskill combos.
    Shield Oath |Use will no longer interrupt weaponskill combos. Damage penalty has been reduced from 20% to 15%. The amount of enmity generated has been increased.

    Warrior |Defiance |The amount of enmity generated has been increased.

    Dark Knight |Hard Slash |TP cost has been reduced from 70 to 60.
    Souleater |TP cost has been reduced from 60 to 50.
    Delirium |TP cost has been reduced from 60 to 50.
    Grit |Use will no longer interrupt weaponskill combos. The amount of enmity generated has been increased.
    Darkside |MP cost has been reduced by 1/3 in PvP areas.


    NO NERF TO WARRIOR! and those pally buffs. oooo weeeeeeeeeeeee
    (2)
    When you see someones glamour with non matching boots

  7. #7
    Player
    LadyCeles's Avatar
    Join Date
    May 2015
    Posts
    132
    Character
    Lady Celes
    World
    Lamia
    Main Class
    Gladiator Lv 70
    Emintiy has never been a problem i can switch to sword oath rather fast and ieep hate with the best dps on our server (of course switching back to shield for tank busters). Making clemency and devine viel faster and easier to use is our bonus IMO. I like what u say and ur right the extra potency is a ton, even for the average pld who stays in shield. The ones that already produce solid dps just became beasts. But just like the other classes "beasts" its probably going t9 be comparable. I cant wait, watch out eorzia lets have some fun
    (0)

  8. #8
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by LadyCeles View Post
    Emintiy has never been a problem i can switch to sword oath rather fast and ieep hate with the best dps on our server (of course switching back to shield for tank busters). Making clemency and devine viel faster and easier to use is our bonus IMO. I like what u say and ur right the extra potency is a ton, even for the average pld who stays in shield. The ones that already produce solid dps just became beasts. But just like the other classes "beasts" its probably going t9 be comparable. I cant wait, watch out eorzia lets have some fun
    There never has been a case of enmity problem at all BTW (top Paladins have been pulling in Sword Oath, just a matter of how many Halones you want to cycle to get some lead on aggro) and tank busters are actually quite a joke in Gordias Savage, yes, all of them can be tanked in DPS stance no problem.
    (0)

  9. #9
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Cheese on Rice. Hey guess what guys? Dark Knights are now useless! Anyone with a Dark Knight main is now a fool who's living in the past. Delete all that chaos gear, and melt your Deathbringers down so that you can use the metal to make spoons for all the ice cream you're going to eat yourselves sick with since no one will EVER speak to you again! You're now the ugly girls at the prom! Waaaah! Waaah!

    Wait, none of that's true? At all? Dark Knights will still be good? B-b-but PALADIN BUFFS!
    (0)

  10. #10
    Player
    MariaNyan's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Maria Nyan
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Actually im pretty disappointed about the pld changes, because the complexibility and gameplay is the same, dull. Drk has mp managrment, war stack management and pld... has shelltron? Im missing that extra layer of complex that other tanks have, maybe im just too biased. My only issue with pala is flash(aoe pulls) and sitting on max mana forever. I was expecting a manadump(like darkarts) or some kind of management, but guess ill stay war, because thats simply too dull for me, i dont care about tp/dmg at all...
    (1)

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