
Originally Posted by
Andrea
This is probably what annoys me most about this game. The devs never admit to being wrong.
2.0 - Warriors are perfect, the player base just needs to learn to play them - next patch the get loads of buffs.
2.0~2.3 - Dragoons are perfect, the player base just needs to get good - next patch 2.4 rolls around, positonal requirements are abolished, potencies are enhanced, Heavy Thrust damage bonus is buffed, B4B damage penalty is reduced, magic defense is increased (or was that 2.5?), Phlebotomize and Chaos Thrust are buffed, recasts are dropped, then dropped again later, and again later... but yeah, Dragoon was perfect.
3.0 - Claims all new classes are perfect and we need more time with them to learn and that Warrior is by no means overpowered relative to Dark Knight and Paladin. - A few months go by, and Yoshida says "alright, so we're going to have to restructure the way tanks work altogether, 'cause this Tank Damage thing is making the other tanks really undesirable." ( thats also ignoring the fact that MCH and AST are again getting more buffs this patch.)
Im not saying that they can't make mistakes or that they should be perfect. But constantly saying the player base need to learn to play the game better every single time then come out a few months later then say "Actually turns out -insert class- wasn't perfect and indeed needed changes-