The only thing I am conerned about is that the bosses and mechanics in the next patch perhaps evolve around the 'full HP or dead' problem, which WoW had for a short while during WotLK (Patch 3.2, Crusaders' Coliseum).
The only thing I am conerned about is that the bosses and mechanics in the next patch perhaps evolve around the 'full HP or dead' problem, which WoW had for a short while during WotLK (Patch 3.2, Crusaders' Coliseum).
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