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  1. #1
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Even if Fell Cleave were nerfed, WAR's position would be in no jeopardy whatsoever. Storm's Eye to buff all tanks and NIN? Check. Storm's Path, the best damage down debuff in the game, especially in progression? Check. Super burst and AoE? Check check check.

    Quote Originally Posted by Tyrio86 View Post
    War fell cleave will be nerfed from 500 potency to 300. Wich will pretty much render war useless in the dps/ot station. Pld will go back to beeing the main tanks, drk will be the New off tank. And war will not be used in good gruops anymore.
    Do you realize DRK offers nothing special in the OT role? It's not even particularly high damage, DRK does more while getting attacked. It's just a Delirium bitch while OTing with mid-level DPS. WAR can put up both its debuffs on demand and only lose some Vengeance ticks.

    If you're gonna troll, at least be reasonable ;/
    (5)

  2. #2
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    This is exactly what I thought they would do, it seemed like the simplest way to get what they wanted without having the fluff of Strength gear on left side.
    (0)
    Last edited by Alahra; 01-30-2016 at 11:18 PM.
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  3. #3
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    " STR will scale but not as much" this isn't exactly confirmed.

    "as a result the effect of strength on physical attack potency will be reduced." could mean reduced to 0. The wording's odd but could mean they're not sure exactly how much they're going to reduce it right now and that 0 is an option.
    (2)

  4. #4
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    It will either be (with 100 as a baseline) VIT = 100 & STR = 0 or VIT = 100 & STR = 150. The first would encourage using VIT entirely, the second would mean that you can still make trade offs for DPS increases but they won't be as large as they are currently. VIT = STR could be possible but it'd be... weird...
    (0)

  5. #5
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by SpookyGhost View Post
    It will either be (with 100 as a baseline) VIT = 100 & STR = 0 or VIT = 100 & STR = 150. The first would encourage using VIT entirely, the second would mean that you can still make trade offs for DPS increases but they won't be as large as they are currently. VIT = STR could be possible but it'd be... weird...
    VIT = STR would also still make it so tanks would be pressured into having melded accessories. I150 str+vit ends up in 60 prime stat which considering i210 is either 47 str or 49 vit, making VIT = STR would make those accessories pretty much required. And it wouldn't be "reducing str" at all.

    Quote Originally Posted by FallenWings View Post
    since STR still persists on Left side gear(unless they intend to remove STR from all Tank gear to date and beyond)
    That is the simplest solution. Remove STR from tank gear, make it like NIN and DEX. If their solution ends up more complex than this without ending up effectively any different I'm just gonna shake my head.
    (0)
    Last edited by Alistaire; 01-31-2016 at 12:05 AM.

  6. #6
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Scenario two would be impossible(unless LoL SE) since STR still persists on Left side gear(unless they intend to remove STR from all Tank gear to date and beyond) and they did say that STR will be reduceeeddddddddd. Most likely it will be Vit = 100/Str = 0 or Vit = 70/ Str = 30(This being an indirect overall nerf to tank damage assuming accessory main stat scaling is the same).
    (0)

  7. #7
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    VIT = 70/STR = 30 seems kinda pointless, but I see your point about the left side gear. A shame they have to account for that.
    (0)

  8. #8
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by SpookyGhost View Post
    VIT = 70/STR = 30 seems kinda pointless, but I see your point about the left side gear. A shame they have to account for that.
    Yeah forgot all about that too. So much str left side to account for.

    I can't even imagine how they would do it without it being a balancing nightmare other than removing str from left side. Even adjusting the damage formulas with basically primary (vit), secondary(str) and triary(the rest) would be rough.
    (0)

  9. #9
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Judge_Xero View Post
    Yeah forgot all about that too. So much str left side to account for.

    I can't even imagine how they would do it without it being a balancing nightmare other than removing str from left side. Even adjusting the damage formulas with basically primary (vit), secondary(str) and triary(the rest) would be rough.
    We won't know until 3.2 which is gonna be the annoying part but for the most part we have 5 weeks left so you can do another 5 A1s-As4 to get VIT gear or upgrades that you need, I kinda wish they double dipped with STR instead of increasing dmg. Str should of been block str/ parry rate so our defenses from parry wouldn't be as bad as it is, but we'll just wait n see.
    (0)

  10. #10
    Player
    Babzy's Avatar
    Join Date
    Sep 2015
    Posts
    15
    Character
    Babzy Asherrion
    World
    Jenova
    Main Class
    Paladin Lv 70
    Is nobody alarmed at the absurd amount of parry on fending pieces? this by itself makes me sad.
    (1)

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