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  1. #1
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    ok thanks, will give that a go
    (0)

  2. #2
    Player
    DiabolicMike's Avatar
    Join Date
    Jun 2014
    Posts
    9
    Character
    Nano Slayer
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Something I have done that is along these lines (took many itterations to get it how it 'felt right')

    My ninja for ex (im a monk main, and perfect balance openers basically made this impossible):

    My hotbar 1 slot 1 is a macro:
    - /micon spinning edge
    - /ac spinning edge
    - /wait (standard 1 second)
    - /hotbar change 4
    - (note that wait is in here so I can mash the one button and it wont change hotbars until I stop mashing, but that the wait isnt longer than gcd)(hotbar 1 slot is empty)
    Hotbar 4 slot 1 macro
    - /micon gust slash
    - /ac gust slash
    - /wait
    - /hotbar change 5
    Hotbar 4 slot 2 macro
    -/micon shadow fang
    - /ac shadow fang
    - /wait
    - /hotbar change 1
    Hotbar 5 slot 1 macro
    - /micon Aeolian Edge
    - /ac aeolian edge
    - /wait
    - /hotbar change 1
    (repeat this for slot 2 with dancing edge)

    This lets me start all of my combo's with one, and then everything follows is 1 or 2. As macro's cause delay in oGCD's you shouldnt have those on a macro as well, but be careful if for some reason you do. You can cancel the hotbar change if you hit one. Reading thru the thread I saw someone that mentioned having a 'reset' button in case a battle break or something happens and you get stuck on the wrong hotbar. Not something I had done but I think its genius. I would just quickly use up/down arrows to change.

    I did this from memory as I am currently not online, however I dont think I forgot any skills that go into the combo. Hope it helps or maybe builds toward a cleaner setup.

    Nano Slayer
    Sarg. server
    (0)
    Last edited by DiabolicMike; 02-16-2016 at 12:04 PM.

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    So, for instance, if I have 6 buttons, originally for Spinning Edge, Gust Slash, Aeolian Edge, Dancing Edge, Armor Crush, and Shadow Fang, the main idea is I can reduce this to 3 buttons:

    If Spinning Edge:

    1 Gust Slash
    2 Shadow Fang
    3 Spinning Edge (re-do... for the sake of prepping Shadow Fang for an enemy that has a GCD left to arrive?)

    If Gust Slash:
    1 Aeolian Edge
    2 Dancing Edge
    3 Armor Crush
    (No Re-do Spinning Edge, because there's virtually no situations in which you'd waste a combo. Except maybe those pacify these mobs leve quests... in which case you'd just use Mutilate at that point anyways.)

    Certainly easier for DRG, especially, as you said (just TT-VT-FT-F&C/WT, ID-DB-CT-F&C/WT, 8 in 2), though at the same time, all this makes me wish these moves still had value outside of their respective combos, so they didn't just feel like single 3-part weaponskills.

    Monk would probably just be each of the three options per stance, I take it?
    1 Bootshine / True Strike / Snap Punch
    2 Dragon Kick / Twin Snakes / Demolish
    3 Arm of the... / One-Ilm Punch / Rock Breaker

    Would definitely be nice to be able to do this without having to change out hotbars via macros each time.
    (0)

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