For a single player game, maybe.The game should have an exponential difficulty. Ramping up every dungeon. By level 40-45 I want to be failing dungeons because it requires skill. Not just breeze by them because I can dodge two easy mechanics etc. Implement Merit Points. Make my level 60 quests and dungeons have an actual point to them. Not just some thing to get bad gear, and some tomes... Please. Merit Points. Have 1 Merit Point cost 1million EXP. Give us just that please.
In an MMORPG? Not unless you want to have nobody show up for new content.
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